/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
public class Earthquake extends L2GameServerPacket
{
private final int _x;
private final int _y;
private final int _z;
private final int _intensity;
private final int _duration;
/**
* @param x
* @param y
* @param z
* @param intensity
* @param duration
*/
public Earthquake(int x, int y, int z, int intensity, int duration)
{
_x = x;
_y = y;
_z = z;
_intensity = intensity;
_duration = duration;
}
@Override
protected final void writeImpl()
{
writeC(0xD3);
writeD(_x);
writeD(_y);
writeD(_z);
writeD(_intensity);
writeD(_duration);
writeD(0x00); // Unknown
}
}