/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.serverpackets;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
public class CharSelected extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
private final int _sessionId;
/**
* @param cha
* @param sessionId
*/
public CharSelected(L2PcInstance cha, int sessionId)
{
_activeChar = cha;
_sessionId = sessionId;
}
@Override
protected final void writeImpl()
{
writeC(0x0B);
writeS(_activeChar.getName());
writeD(_activeChar.getObjectId());
writeS(_activeChar.getTitle());
writeD(_sessionId);
writeD(_activeChar.getClanId());
writeD(0x00); // ??
writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
writeD(_activeChar.getRace().ordinal());
writeD(_activeChar.getClassId().getId());
writeD(0x01); // active ??
writeD(_activeChar.getX());
writeD(_activeChar.getY());
writeD(_activeChar.getZ());
writeF(_activeChar.getCurrentHp());
writeF(_activeChar.getCurrentMp());
writeQ(_activeChar.getSp());
writeQ(_activeChar.getExp());
writeD(_activeChar.getLevel());
writeD(_activeChar.getKarma()); // thx evill33t
writeD(_activeChar.getPkKills());
writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
writeD(0x00);
writeD(_activeChar.getClassId().getId());
writeB(new byte[16]);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeD(0x00);
writeB(new byte[28]);
writeD(0x00);
}
}