/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.network.serverpackets.GetOnVehicle;
import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
/**
* This class ...
* @version $Revision: 1.13.4.7 $ $Date: 2005/03/27 15:29:30 $
*/
public class ValidatePosition extends L2GameClientPacket
{
private static final String _C__59_VALIDATEPOSITION = "[C] 59 ValidatePosition";
private int _x;
private int _y;
private int _z;
private int _heading;
private int _data; // vehicle id
@Override
protected void readImpl()
{
_x = readD();
_y = readD();
_z = readD();
_heading = readD();
_data = readD();
}
@Override
protected void runImpl()
{
final L2PcInstance activeChar = getClient().getActiveChar();
if ((activeChar == null) || activeChar.isTeleporting() || activeChar.inObserverMode())
{
return;
}
final int realX = activeChar.getX();
final int realY = activeChar.getY();
int realZ = activeChar.getZ();
if (Config.DEVELOPER)
{
_log.fine("client pos: " + _x + " " + _y + " " + _z + " head " + _heading);
_log.fine("server pos: " + realX + " " + realY + " " + realZ + " head " + activeChar.getHeading());
}
if ((_x == 0) && (_y == 0))
{
if (realX != 0)
{
return;
}
}
int dx, dy, dz;
double diffSq;
if (activeChar.isInBoat())
{
if (Config.COORD_SYNCHRONIZE == 2)
{
dx = _x - activeChar.getInVehiclePosition().getX();
dy = _y - activeChar.getInVehiclePosition().getY();
// dz = _z - activeChar.getInVehiclePosition().getZ();
diffSq = ((dx * dx) + (dy * dy));
if (diffSq > 250000)
{
sendPacket(new GetOnVehicle(activeChar.getObjectId(), _data, activeChar.getInVehiclePosition()));
}
}
return;
}
if (activeChar.isInAirShip())
{
// Zoey76: TODO: Implement or cleanup.
// if (Config.COORD_SYNCHRONIZE == 2)
// {
// dx = _x - activeChar.getInVehiclePosition().getX();
// dy = _y - activeChar.getInVehiclePosition().getY();
// dz = _z - activeChar.getInVehiclePosition().getZ();
// diffSq = ((dx * dx) + (dy * dy));
// if (diffSq > 250000)
// {
// sendPacket(new GetOnVehicle(activeChar.getObjectId(), _data, activeChar.getInBoatPosition()));
// }
// }
return;
}
if (activeChar.isFalling(_z))
{
return; // disable validations during fall to avoid "jumping"
}
dx = _x - realX;
dy = _y - realY;
dz = _z - realZ;
diffSq = ((dx * dx) + (dy * dy));
// Zoey76: TODO: Implement or cleanup.
// L2Party party = activeChar.getParty();
// if ((party != null) && (activeChar.getLastPartyPositionDistance(_x, _y, _z) > 150))
// {
// activeChar.setLastPartyPosition(_x, _y, _z);
// party.broadcastToPartyMembers(activeChar, new PartyMemberPosition(activeChar));
// }
// Don't allow flying transformations outside gracia area!
if (activeChar.isFlyingMounted() && (_x > L2World.GRACIA_MAX_X))
{
activeChar.untransform();
}
if (activeChar.isFlying() || activeChar.isInsideZone(ZoneId.WATER))
{
activeChar.setXYZ(realX, realY, _z);
if (diffSq > 90000)
{
activeChar.sendPacket(new ValidateLocation(activeChar));
}
}
else if (diffSq < 360000) // if too large, messes observation
{
if (Config.COORD_SYNCHRONIZE == -1) // Only Z coordinate synched to server,
// mainly used when no geodata but can be used also with geodata
{
activeChar.setXYZ(realX, realY, _z);
return;
}
if (Config.COORD_SYNCHRONIZE == 1) // Trusting also client x,y coordinates (should not be used with geodata)
{
if (!activeChar.isMoving() || !activeChar.validateMovementHeading(_heading)) // Heading changed on client = possible obstacle
{
// character is not moving, take coordinates from client
if (diffSq < 2500)
{
activeChar.setXYZ(realX, realY, _z);
}
else
{
activeChar.setXYZ(_x, _y, _z);
}
}
else
{
activeChar.setXYZ(realX, realY, _z);
}
activeChar.setHeading(_heading);
return;
}
// Sync 2 (or other),
// intended for geodata. Sends a validation packet to client
// when too far from server calculated true coordinate.
// Due to geodata/zone errors, some Z axis checks are made. (maybe a temporary solution)
// Important: this code part must work together with L2Character.updatePosition
if ((diffSq > 250000) || (Math.abs(dz) > 200))
{
// if ((_z - activeChar.getClientZ()) < 200 && Math.abs(activeChar.getLastServerPosition().getZ()-realZ) > 70)
if ((Math.abs(dz) > 200) && (Math.abs(dz) < 1500) && (Math.abs(_z - activeChar.getClientZ()) < 800))
{
activeChar.setXYZ(realX, realY, _z);
realZ = _z;
}
else
{
if (Config.DEVELOPER)
{
_log.info(activeChar.getName() + ": Synchronizing position Server --> Client");
}
activeChar.sendPacket(new ValidateLocation(activeChar));
}
}
}
activeChar.setClientX(_x);
activeChar.setClientY(_y);
activeChar.setClientZ(_z);
activeChar.setClientHeading(_heading); // No real need to validate heading.
activeChar.setLastServerPosition(realX, realY, realZ);
}
@Override
public String getType()
{
return _C__59_VALIDATEPOSITION;
}
}