/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import java.util.concurrent.Future;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.events.EventDispatcher;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcFirstTalk;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* @author sandman
*/
public class L2SepulcherNpcInstance extends L2Npc
{
protected Future<?> _closeTask = null;
protected Future<?> _spawnNextMysteriousBoxTask = null;
protected Future<?> _spawnMonsterTask = null;
private static final String HTML_FILE_PATH = "data/html/SepulcherNpc/";
private static final int HALLS_KEY = 7260;
/**
* Creates a sepulcher.
* @param template the sepulcher NPC template
*/
public L2SepulcherNpcInstance(L2NpcTemplate template)
{
super(template);
setInstanceType(InstanceType.L2SepulcherNpcInstance);
setShowSummonAnimation(true);
if (_closeTask != null)
{
_closeTask.cancel(true);
}
if (_spawnNextMysteriousBoxTask != null)
{
_spawnNextMysteriousBoxTask.cancel(true);
}
if (_spawnMonsterTask != null)
{
_spawnMonsterTask.cancel(true);
}
_closeTask = null;
_spawnNextMysteriousBoxTask = null;
_spawnMonsterTask = null;
}
@Override
public void onSpawn()
{
super.onSpawn();
setShowSummonAnimation(false);
}
@Override
public boolean deleteMe()
{
if (_closeTask != null)
{
_closeTask.cancel(true);
_closeTask = null;
}
if (_spawnNextMysteriousBoxTask != null)
{
_spawnNextMysteriousBoxTask.cancel(true);
_spawnNextMysteriousBoxTask = null;
}
if (_spawnMonsterTask != null)
{
_spawnMonsterTask.cancel(true);
_spawnMonsterTask = null;
}
return super.deleteMe();
}
@Override
public void onAction(L2PcInstance player, boolean interact)
{
if (!canTarget(player))
{
return;
}
// Check if the L2PcInstance already target the L2NpcInstance
if (this != player.getTarget())
{
if (Config.DEBUG)
{
_log.info("new target selected:" + getObjectId());
}
// Set the target of the L2PcInstance player
player.setTarget(this);
}
else if (interact)
{
// Check if the player is attackable (without a forced attack) and
// isn't dead
if (isAutoAttackable(player) && !isAlikeDead())
{
// Check the height difference
if (Math.abs(player.getZ() - getZ()) < 400) // this max heigth
// difference might
// need some tweaking
{
// Set the L2PcInstance Intention to AI_INTENTION_ATTACK
player.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, this);
}
else
{
// Send a Server->Client packet ActionFailed (target is out
// of attack range) to the L2PcInstance player
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
if (!isAutoAttackable(player))
{
// Calculate the distance between the L2PcInstance and the
// L2NpcInstance
if (!canInteract(player))
{
// Notify the L2PcInstance AI with AI_INTENTION_INTERACT
player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
}
else
{
// Send a Server->Client packet SocialAction to the all
// L2PcInstance on the _knownPlayer of the L2NpcInstance
// to display a social action of the L2NpcInstance on their
// client
SocialAction sa = new SocialAction(getObjectId(), Rnd.get(8));
broadcastPacket(sa);
doAction(player);
}
}
// Send a Server->Client ActionFailed to the L2PcInstance in order
// to avoid that the client wait another packet
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
private void doAction(L2PcInstance player)
{
if (isDead())
{
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
switch (getId())
{
case 31468:
case 31469:
case 31470:
case 31471:
case 31472:
case 31473:
case 31474:
case 31475:
case 31476:
case 31477:
case 31478:
case 31479:
case 31480:
case 31481:
case 31482:
case 31483:
case 31484:
case 31485:
case 31486:
case 31487:
setIsInvul(false);
reduceCurrentHp(getMaxHp() + 1, player, null);
if (_spawnMonsterTask != null)
{
_spawnMonsterTask.cancel(true);
}
_spawnMonsterTask = ThreadPoolManager.getInstance().scheduleEffect(new SpawnMonster(getId()), 3500);
break;
case 31455:
case 31456:
case 31457:
case 31458:
case 31459:
case 31460:
case 31461:
case 31462:
case 31463:
case 31464:
case 31465:
case 31466:
case 31467:
setIsInvul(false);
reduceCurrentHp(getMaxHp() + 1, player, null);
if ((player.getParty() != null) && !player.getParty().isLeader(player))
{
player = player.getParty().getLeader();
}
player.addItem("Quest", HALLS_KEY, 1, player, true);
break;
default:
{
if (hasListener(EventType.ON_NPC_QUEST_START))
{
player.setLastQuestNpcObject(getObjectId());
}
if (hasListener(EventType.ON_NPC_FIRST_TALK))
{
EventDispatcher.getInstance().notifyEventAsync(new OnNpcFirstTalk(this, player), this);
}
else
{
showChatWindow(player, 0);
}
}
}
player.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if (val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return HTML_FILE_PATH + pom + ".htm";
}
@Override
public void showChatWindow(L2PcInstance player, int val)
{
String filename = getHtmlPath(getId(), val);
final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), filename);
html.replace("%objectId%", String.valueOf(getObjectId()));
player.sendPacket(html);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
if (isBusy())
{
final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), "data/html/npcbusy.htm");
html.replace("%busymessage%", getBusyMessage());
html.replace("%npcname%", getName());
html.replace("%playername%", player.getName());
player.sendPacket(html);
}
else if (command.startsWith("Chat"))
{
int val = 0;
try
{
val = Integer.parseInt(command.substring(5));
}
catch (IndexOutOfBoundsException ioobe)
{
}
catch (NumberFormatException nfe)
{
}
showChatWindow(player, val);
}
else if (command.startsWith("open_gate"))
{
L2ItemInstance hallsKey = player.getInventory().getItemByItemId(HALLS_KEY);
if (hallsKey == null)
{
showHtmlFile(player, "Gatekeeper-no.htm");
}
else if (FourSepulchersManager.getInstance().isAttackTime())
{
switch (getId())
{
case 31929:
case 31934:
case 31939:
case 31944:
FourSepulchersManager.getInstance().spawnShadow(getId());
default:
{
openNextDoor(getId());
if (player.getParty() != null)
{
for (L2PcInstance mem : player.getParty().getMembers())
{
if ((mem != null) && (mem.getInventory().getItemByItemId(HALLS_KEY) != null))
{
mem.destroyItemByItemId("Quest", HALLS_KEY, mem.getInventory().getItemByItemId(HALLS_KEY).getCount(), mem, true);
}
}
}
else
{
player.destroyItemByItemId("Quest", HALLS_KEY, hallsKey.getCount(), player, true);
}
}
}
}
}
else
{
super.onBypassFeedback(player, command);
}
}
public void openNextDoor(int npcId)
{
int doorId = FourSepulchersManager.getInstance().getHallGateKeepers().get(npcId);
DoorData _doorTable = DoorData.getInstance();
_doorTable.getDoor(doorId).openMe();
if (_closeTask != null)
{
_closeTask.cancel(true);
}
_closeTask = ThreadPoolManager.getInstance().scheduleEffect(new CloseNextDoor(doorId), 10000);
if (_spawnNextMysteriousBoxTask != null)
{
_spawnNextMysteriousBoxTask.cancel(true);
}
_spawnNextMysteriousBoxTask = ThreadPoolManager.getInstance().scheduleEffect(new SpawnNextMysteriousBox(npcId), 0);
}
private static class CloseNextDoor implements Runnable
{
final DoorData _DoorTable = DoorData.getInstance();
private final int _DoorId;
public CloseNextDoor(int doorId)
{
_DoorId = doorId;
}
@Override
public void run()
{
try
{
_DoorTable.getDoor(_DoorId).closeMe();
}
catch (Exception e)
{
_log.warning(e.getMessage());
}
}
}
private static class SpawnNextMysteriousBox implements Runnable
{
private final int _NpcId;
public SpawnNextMysteriousBox(int npcId)
{
_NpcId = npcId;
}
@Override
public void run()
{
FourSepulchersManager.getInstance().spawnMysteriousBox(_NpcId);
}
}
private static class SpawnMonster implements Runnable
{
private final int _NpcId;
public SpawnMonster(int npcId)
{
_NpcId = npcId;
}
@Override
public void run()
{
FourSepulchersManager.getInstance().spawnMonster(_NpcId);
}
}
public void sayInShout(NpcStringId msg)
{
if (msg == null)
{
return;// wrong usage
}
final CreatureSay creatureSay = new CreatureSay(0, ChatType.NPC_SHOUT, getName(), msg);
for (L2PcInstance player : L2World.getInstance().getPlayers())
{
if (Util.checkIfInRange(15000, player, this, true))
{
player.sendPacket(creatureSay);
}
}
}
public void showHtmlFile(L2PcInstance player, String file)
{
final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(player.getHtmlPrefix(), "data/html/SepulcherNpc/" + file);
html.replace("%npcname%", getName());
player.sendPacket(html);
}
}