/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.network.serverpackets.SiegeDefenderList; /** * This class ... * @version $Revision: 1.3.4.2 $ $Date: 2005/03/27 15:29:30 $ */ public final class RequestSiegeDefenderList extends L2GameClientPacket { private static final String _C__AC_REQUESTSIEGEDEFENDERLIST = "[C] AC RequestSiegeDefenderList"; private int _castleId; @Override protected void readImpl() { _castleId = readD(); } @Override protected void runImpl() { Castle castle = CastleManager.getInstance().getCastleById(_castleId); if (castle == null) { return; } SiegeDefenderList sdl = new SiegeDefenderList(castle); sendPacket(sdl); } @Override public String getType() { return _C__AC_REQUESTSIEGEDEFENDERLIST; } }