/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.ClanHallManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.model.L2SiegeClan;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.TeleportWhereType;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.entity.ClanHall;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall;
/**
* This class ...
* @version $Revision: 1.7.2.3.2.6 $ $Date: 2005/03/27 15:29:30 $
*/
public final class RequestRestartPoint extends L2GameClientPacket
{
private static final String _C__7D_REQUESTRESTARTPOINT = "[C] 7D RequestRestartPoint";
protected int _requestedPointType;
protected boolean _continuation;
@Override
protected void readImpl()
{
_requestedPointType = readD();
}
class DeathTask implements Runnable
{
final L2PcInstance activeChar;
DeathTask(L2PcInstance _activeChar)
{
activeChar = _activeChar;
}
@Override
public void run()
{
portPlayer(activeChar);
}
}
@Override
protected void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (!activeChar.canRevive())
{
return;
}
if (activeChar.isFakeDeath())
{
activeChar.stopFakeDeath(true);
return;
}
else if (!activeChar.isDead())
{
_log.warning("Living player [" + activeChar.getName() + "] called RestartPointPacket! Ban this player!");
return;
}
Castle castle = CastleManager.getInstance().getCastle(activeChar.getX(), activeChar.getY(), activeChar.getZ());
if ((castle != null) && castle.getSiege().isInProgress())
{
if ((activeChar.getClan() != null) && castle.getSiege().checkIsAttacker(activeChar.getClan()))
{
// Schedule respawn delay for attacker
ThreadPoolManager.getInstance().scheduleGeneral(new DeathTask(activeChar), castle.getSiege().getAttackerRespawnDelay());
if (castle.getSiege().getAttackerRespawnDelay() > 0)
{
activeChar.sendMessage("You will be re-spawned in " + (castle.getSiege().getAttackerRespawnDelay() / 1000) + " seconds");
}
return;
}
}
portPlayer(activeChar);
}
protected final void portPlayer(final L2PcInstance activeChar)
{
Location loc = null;
Castle castle = null;
Fort fort = null;
SiegableHall hall = null;
boolean isInDefense = false;
int instanceId = 0;
// force jail
if (activeChar.isJailed())
{
_requestedPointType = 27;
}
switch (_requestedPointType)
{
case 1: // to clanhall
{
if ((activeChar.getClan() == null) || (activeChar.getClan().getHideoutId() == 0))
{
_log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Clanhall and he doesn't have Clanhall!");
return;
}
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CLANHALL);
if ((ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()) != null) && (ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP) != null))
{
activeChar.restoreExp(ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP).getLvl());
}
break;
}
case 2: // to castle
{
castle = CastleManager.getInstance().getCastle(activeChar);
if ((castle != null) && castle.getSiege().isInProgress())
{
// Siege in progress
if (castle.getSiege().checkIsDefender(activeChar.getClan()))
{
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
}
else if (castle.getSiege().checkIsAttacker(activeChar.getClan()))
{
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
}
else
{
_log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Castle and he doesn't have Castle!");
return;
}
}
else
{
if ((activeChar.getClan() == null) || (activeChar.getClan().getCastleId() == 0))
{
return;
}
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE);
}
if ((CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) != null) && (CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP) != null))
{
activeChar.restoreExp(CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP).getLvl());
}
break;
}
case 3: // to fortress
{
if (((activeChar.getClan() == null) || (activeChar.getClan().getFortId() == 0)) && !isInDefense)
{
_log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Fortress and he doesn't have Fortress!");
return;
}
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.FORTRESS);
if ((FortManager.getInstance().getFortByOwner(activeChar.getClan()) != null) && (FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP) != null))
{
activeChar.restoreExp(FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP).getLvl());
}
break;
}
case 4: // to siege HQ
{
L2SiegeClan siegeClan = null;
castle = CastleManager.getInstance().getCastle(activeChar);
fort = FortManager.getInstance().getFort(activeChar);
hall = CHSiegeManager.getInstance().getNearbyClanHall(activeChar);
if ((castle != null) && castle.getSiege().isInProgress())
{
siegeClan = castle.getSiege().getAttackerClan(activeChar.getClan());
}
else if ((fort != null) && fort.getSiege().isInProgress())
{
siegeClan = fort.getSiege().getAttackerClan(activeChar.getClan());
}
else if ((hall != null) && hall.isInSiege())
{
siegeClan = hall.getSiege().getAttackerClan(activeChar.getClan());
}
if (((siegeClan == null) || siegeClan.getFlag().isEmpty()))
{
// Check if clan hall has inner spawns loc
if (hall != null)
{
loc = hall.getSiege().getInnerSpawnLoc(activeChar);
if (loc != null)
{
break;
}
}
_log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Siege HQ and he doesn't have Siege HQ!");
return;
}
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.SIEGEFLAG);
break;
}
case 5: // Fixed or Player is a festival participant
{
if (!activeChar.isGM() && !activeChar.getInventory().haveItemForSelfResurrection())
{
_log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - Fixed and he isn't festival participant!");
return;
}
if (activeChar.isGM() || activeChar.destroyItemByItemId("Feather", 10649, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13300, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13128, 1, activeChar, false))
{
activeChar.doRevive(100.00);
}
else
// Festival Participant
{
instanceId = activeChar.getInstanceId();
loc = new Location(activeChar);
}
break;
}
case 6: // TODO: agathion ress
{
break;
}
case 27: // to jail
{
if (!activeChar.isJailed())
{
return;
}
loc = new Location(-114356, -249645, -2984);
break;
}
default:
{
loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN);
break;
}
}
// Teleport and revive
if (loc != null)
{
activeChar.setInstanceId(instanceId);
activeChar.setIsPendingRevive(true);
activeChar.teleToLocation(loc, true);
}
}
@Override
public String getType()
{
return _C__7D_REQUESTRESTARTPOINT;
}
}