/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.techdemo.elementfactories.scenes.scenes;
import es.eucm.ead.model.assets.drawable.basics.shapes.RectangleShape;
import es.eucm.ead.model.elements.scenes.Scene;
import es.eucm.ead.model.elements.scenes.SceneElement;
import es.eucm.ead.model.params.fills.ColorFill;
import es.eucm.ead.model.params.fills.LinearGradientFill;
import es.eucm.ead.model.params.paint.EAdFill;
/**
* An empty scene
*
*/
public class EmptyScene extends Scene {
private RectangleShape rectangle;
public EmptyScene() {
super();
this.setId("EmptyScene");
rectangle = new RectangleShape(800, 600);
rectangle.setPaint(new LinearGradientFill(new ColorFill(240, 240, 240),
ColorFill.WHITE, 800, 600));
this.setBackground(new SceneElement(rectangle));
// this.background.addBehavior(MouseGEv.MOUSE_LEFT_PRESSED,
// new ChangeSceneEf(null, new MaskTransition(new Image(
// "@drawable/man_stand_e_1.png"), 5000)));
}
public void setBackgroundFill(EAdFill fill) {
rectangle.setPaint(fill);
}
public String getSceneDescription() {
return "An empty scene. Not much to do here.";
}
public String getDemoName() {
return "Empty Scene";
}
public String toString() {
return getDemoName() + " - " + getSceneDescription();
}
}