/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.techdemo.elementfactories.scenes.scenes; import es.eucm.ead.model.assets.drawable.basics.shapes.RectangleShape; import es.eucm.ead.model.elements.scenes.Scene; import es.eucm.ead.model.elements.scenes.SceneElement; import es.eucm.ead.model.params.fills.ColorFill; import es.eucm.ead.model.params.fills.LinearGradientFill; import es.eucm.ead.model.params.paint.EAdFill; /** * An empty scene * */ public class EmptyScene extends Scene { private RectangleShape rectangle; public EmptyScene() { super(); this.setId("EmptyScene"); rectangle = new RectangleShape(800, 600); rectangle.setPaint(new LinearGradientFill(new ColorFill(240, 240, 240), ColorFill.WHITE, 800, 600)); this.setBackground(new SceneElement(rectangle)); // this.background.addBehavior(MouseGEv.MOUSE_LEFT_PRESSED, // new ChangeSceneEf(null, new MaskTransition(new Image( // "@drawable/man_stand_e_1.png"), 5000))); } public void setBackgroundFill(EAdFill fill) { rectangle.setPaint(fill); } public String getSceneDescription() { return "An empty scene. Not much to do here."; } public String getDemoName() { return "Empty Scene"; } public String toString() { return getDemoName() + " - " + getSceneDescription(); } }