/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.model.elements.effects.text; import es.eucm.ead.model.interfaces.Element; import es.eucm.ead.model.interfaces.Param; import es.eucm.ead.model.elements.effects.Effect; import es.eucm.ead.model.elements.extra.EAdList; import es.eucm.ead.model.params.text.EAdString; /** * <p> * Effect ShowQuestion * </p> * */ @Element public class QuestionEf extends Effect { @Param private EAdString question; @Param private EAdList<EAdString> answers; @Param private EAdList<EAdList<Effect>> effects; @Param private boolean randomAnswers; public QuestionEf() { super(); answers = new EAdList<EAdString>(); effects = new EAdList<EAdList<Effect>>(); } public void addAnswer(EAdString string, EAdList<Effect> effects) { answers.add(string); this.effects.add(effects); } public void addAnswer(EAdString string, Effect effect) { EAdList<Effect> effects = new EAdList<Effect>(); effects.add(effect); this.addAnswer(string, effects); } public EAdString getQuestion() { return question; } public void setQuestion(EAdString question) { this.question = question; } public boolean isRandomAnswers() { return randomAnswers; } public void setRandomAnswers(boolean randomAnswers) { this.randomAnswers = randomAnswers; } public EAdList<EAdString> getAnswers() { return answers; } public void setAnswers(EAdList<EAdString> answers) { this.answers = answers; } public EAdList<EAdList<Effect>> getEffects() { return effects; } public void setEffects(EAdList<EAdList<Effect>> effects) { this.effects = effects; } }