/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.techdemo.desktop; import es.eucm.ead.engine.desktop.DesktopGame; import es.eucm.ead.engine.tracking.GameTracker; import es.eucm.ead.engine.tracking.gleaner.GleanerGameTracker; import es.eucm.ead.model.elements.AdventureGame; import es.eucm.ead.model.elements.Chapter; import es.eucm.ead.model.elements.scenes.Scene; import es.eucm.ead.techdemo.elementfactories.scenes.scenes.InitScene; import es.eucm.ead.tools.java.JavaTextFileWriter; import es.eucm.ead.tools.java.reflection.JavaReflectionProvider; import es.eucm.ead.writer.AdventureWriter; import es.eucm.gleaner.tracker.JerseyTracker; import es.eucm.gleaner.tracker.Tracker; public class TechDemoMain { public static void main(String[] args) { DesktopGame g = new DesktopGame(); g.setDebug(true); g.setBind(GameTracker.class, GleanerGameTracker.class); g.setBind(Tracker.class, JerseyTracker.class); g.setPath("src/main/resources"); InitScene scene = new InitScene(); Chapter chapter = new Chapter(scene); for (Scene s : scene.getScenes()) { chapter.addScene(s); } AdventureGame model = new AdventureGame(); model.getChapters().add(chapter); AdventureWriter writer = new AdventureWriter( new JavaReflectionProvider()); writer.write(model, "src/main/resources/", new JavaTextFileWriter()); g.start(); } }