/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.techdemo.desktop;
import es.eucm.ead.engine.desktop.DesktopGame;
import es.eucm.ead.engine.tracking.GameTracker;
import es.eucm.ead.engine.tracking.gleaner.GleanerGameTracker;
import es.eucm.ead.model.elements.AdventureGame;
import es.eucm.ead.model.elements.Chapter;
import es.eucm.ead.model.elements.scenes.Scene;
import es.eucm.ead.techdemo.elementfactories.scenes.scenes.InitScene;
import es.eucm.ead.tools.java.JavaTextFileWriter;
import es.eucm.ead.tools.java.reflection.JavaReflectionProvider;
import es.eucm.ead.writer.AdventureWriter;
import es.eucm.gleaner.tracker.JerseyTracker;
import es.eucm.gleaner.tracker.Tracker;
public class TechDemoMain {
public static void main(String[] args) {
DesktopGame g = new DesktopGame();
g.setDebug(true);
g.setBind(GameTracker.class, GleanerGameTracker.class);
g.setBind(Tracker.class, JerseyTracker.class);
g.setPath("src/main/resources");
InitScene scene = new InitScene();
Chapter chapter = new Chapter(scene);
for (Scene s : scene.getScenes()) {
chapter.addScene(s);
}
AdventureGame model = new AdventureGame();
model.getChapters().add(chapter);
AdventureWriter writer = new AdventureWriter(
new JavaReflectionProvider());
writer.write(model, "src/main/resources/", new JavaTextFileWriter());
g.start();
}
}