/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package ead.importer.subimporters.chapter;
import java.util.LinkedHashMap;
import com.google.inject.Inject;
import es.eucm.ead.model.assets.drawable.basics.Image;
import es.eucm.ead.model.elements.scenes.SceneElementDef;
import ead.importer.EAdElementImporter;
import ead.importer.annotation.ImportAnnotator;
import ead.importer.interfaces.EAdElementFactory;
import ead.importer.interfaces.ResourceImporter;
import es.eucm.ead.tools.StringHandler;
import es.eucm.eadventure.common.data.chapter.Action;
import es.eucm.eadventure.common.data.chapter.conditions.Conditions;
import es.eucm.eadventure.common.data.chapter.elements.Item;
public class ItemImporter extends ActorImporter<Item> {
@Inject
public ItemImporter(StringHandler stringHandler,
ResourceImporter resourceImporter,
EAdElementFactory elementFactory,
EAdElementImporter<Action, SceneElementDef> actionImporter,
EAdElementFactory factory, ImportAnnotator annotator,
EAdElementImporter<Conditions, Condition> conditionsImporter) {
super(stringHandler, resourceImporter, elementFactory, actionImporter,
factory, annotator, conditionsImporter);
}
@Override
public void initResourcesCorrespondencies() {
properties = new LinkedHashMap<String, String>();
objectClasses = new LinkedHashMap<String, Object>();
properties.put(Item.RESOURCE_TYPE_IMAGE, SceneElementDef.appearance);
properties.put(Item.RESOURCE_TYPE_IMAGEOVER,
SceneElementDef.overAppearance);
objectClasses.put(Item.RESOURCE_TYPE_IMAGE, Image.class);
objectClasses.put(Item.RESOURCE_TYPE_IMAGEOVER, Image.class);
annotator.annotate(ImportAnnotator.Type.Entry,
ImportAnnotator.Key.Role, "actor.item");
}
@Override
public SceneElementDef convert(Item oldObject, Object object) {
SceneElementDef item = super.convert(oldObject, object);
// TODO inventory image
return item;
}
}