/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package ead.importer.subimporters.chapter; import java.util.LinkedHashMap; import com.google.inject.Inject; import es.eucm.ead.model.assets.drawable.basics.Image; import es.eucm.ead.model.elements.scenes.SceneElementDef; import ead.importer.EAdElementImporter; import ead.importer.annotation.ImportAnnotator; import ead.importer.interfaces.EAdElementFactory; import ead.importer.interfaces.ResourceImporter; import es.eucm.ead.tools.StringHandler; import es.eucm.eadventure.common.data.chapter.Action; import es.eucm.eadventure.common.data.chapter.conditions.Conditions; import es.eucm.eadventure.common.data.chapter.elements.Item; public class ItemImporter extends ActorImporter<Item> { @Inject public ItemImporter(StringHandler stringHandler, ResourceImporter resourceImporter, EAdElementFactory elementFactory, EAdElementImporter<Action, SceneElementDef> actionImporter, EAdElementFactory factory, ImportAnnotator annotator, EAdElementImporter<Conditions, Condition> conditionsImporter) { super(stringHandler, resourceImporter, elementFactory, actionImporter, factory, annotator, conditionsImporter); } @Override public void initResourcesCorrespondencies() { properties = new LinkedHashMap<String, String>(); objectClasses = new LinkedHashMap<String, Object>(); properties.put(Item.RESOURCE_TYPE_IMAGE, SceneElementDef.appearance); properties.put(Item.RESOURCE_TYPE_IMAGEOVER, SceneElementDef.overAppearance); objectClasses.put(Item.RESOURCE_TYPE_IMAGE, Image.class); objectClasses.put(Item.RESOURCE_TYPE_IMAGEOVER, Image.class); annotator.annotate(ImportAnnotator.Type.Entry, ImportAnnotator.Key.Role, "actor.item"); } @Override public SceneElementDef convert(Item oldObject, Object object) { SceneElementDef item = super.convert(oldObject, object); // TODO inventory image return item; } }