/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.model.elements.weev.story.impl; import es.eucm.ead.model.elements.weev.impl.AbstractWEEVElement; import es.eucm.ead.model.interfaces.Element; import es.eucm.ead.model.interfaces.Param; import es.eucm.ead.model.elements.extra.EAdList; import es.eucm.ead.model.weev.story.Story; import es.eucm.ead.model.weev.story.elements.Comment; import es.eucm.ead.model.weev.story.elements.Node; import es.eucm.ead.model.weev.story.elements.StoryTransition; import es.eucm.ead.model.weev.story.section.StorySection; /** * Default {@link es.eucm.ead.model.weev.story.Story} implementation */ @Element public class StoryImpl extends AbstractWEEVElement implements Story { EAdList<Node> nodes; EAdList<StoryTransition> transitions; EAdList<Comment> comments; EAdList<StorySection> storySections; @Param Node initialNode; public StoryImpl() { nodes = new EAdList<Node>(); transitions = new EAdList<StoryTransition>(); comments = new EAdList<Comment>(); storySections = new EAdList<StorySection>(); } @Override public EAdList<Node> getNodes() { return nodes; } @Override public Node getInitialNode() { return initialNode; } public void setInitialNode(Node initialNode) { this.initialNode = initialNode; } @Override public EAdList<StoryTransition> getTransitions() { return transitions; } @Override public EAdList<Comment> getComments() { return comments; } @Override public EAdList<StorySection> getStorySections() { return storySections; } }