/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.engine.gameobjects.effects; import com.google.inject.Inject; import es.eucm.ead.engine.game.Game; import es.eucm.ead.model.elements.BasicElement; import es.eucm.ead.model.elements.effects.variables.ChangeFieldEf; import es.eucm.ead.model.elements.operations.Operation; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class ChangeFieldGO extends AbstractEffectGO<ChangeFieldEf> { private static final Logger logger = LoggerFactory .getLogger(ChangeFieldGO.class); @Inject public ChangeFieldGO(Game game) { super(game); } @Override public void initialize() { BasicElement owner = effect.getElement() == null ? this.parent : effect .getElement(); String varName = effect.getVarName(); Operation operation = effect.getOperation(); if (owner != null && varName != null && operation != null) { game.getGameState().setValue(owner, varName, game.getGameState().operate(operation)); } else { logger .debug( "No proper parameters for change field: owner={}, varname={}, operation={}", owner, varName, operation); } } }