/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.engine.gameobjects.effects;
import com.google.inject.Inject;
import es.eucm.ead.engine.game.Game;
import es.eucm.ead.model.elements.BasicElement;
import es.eucm.ead.model.elements.effects.variables.ChangeFieldEf;
import es.eucm.ead.model.elements.operations.Operation;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
public class ChangeFieldGO extends AbstractEffectGO<ChangeFieldEf> {
private static final Logger logger = LoggerFactory
.getLogger(ChangeFieldGO.class);
@Inject
public ChangeFieldGO(Game game) {
super(game);
}
@Override
public void initialize() {
BasicElement owner = effect.getElement() == null ? this.parent : effect
.getElement();
String varName = effect.getVarName();
Operation operation = effect.getOperation();
if (owner != null && varName != null && operation != null) {
game.getGameState().setValue(owner, varName,
game.getGameState().operate(operation));
} else {
logger
.debug(
"No proper parameters for change field: owner={}, varname={}, operation={}",
owner, varName, operation);
}
}
}