/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package es.eucm.ead.editor.model.visitor; /** * A model visitor gets called whenever an asset or element is visited. * Fields do not trigger separate visits. * * @author mfreire */ public interface ModelVisitor { /** * Visits an object * @param target object that is being visited * @param source element from which it is being visited * @param sourceName name of property in source followed to get here * @return true if deepening is desired, false otherwise */ boolean visitObject(Object target, Object source, String sourceName); /** * Looks at an element's property. @see{visitElement} for this element must * already have been called. This is handy for search-indexing */ void visitProperty(Object target, String propertyName, String textValue); }