/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.importer.subconverters.effects;
import es.eucm.ead.importer.ModelQuerier;
import es.eucm.ead.importer.subconverters.ConversationsConverter;
import es.eucm.ead.importer.subconverters.effects.EffectsConverter.EffectConverter;
import es.eucm.ead.model.elements.conditions.EmptyCond;
import es.eucm.ead.model.elements.conditions.NOTCond;
import es.eucm.ead.model.elements.conditions.OperationCond;
import es.eucm.ead.model.elements.effects.Effect;
import es.eucm.ead.model.elements.effects.WaitUntilEf;
import es.eucm.ead.model.elements.effects.variables.ChangeFieldEf;
import es.eucm.ead.model.elements.operations.ElementField;
import es.eucm.eadventure.common.data.chapter.effects.TriggerConversationEffect;
import java.util.ArrayList;
import java.util.List;
public class TriggerConversationConverter implements
EffectConverter<TriggerConversationEffect> {
private ModelQuerier modelQuerier;
public TriggerConversationConverter(ModelQuerier modelQuerier) {
this.modelQuerier = modelQuerier;
}
@Override
public List<Effect> convert(TriggerConversationEffect e) {
ArrayList<Effect> effects = new ArrayList<Effect>();
Effect root = modelQuerier.getConversation(e.getTargetId());
ElementField inConversation = new ElementField(root,
ConversationsConverter.IN_CONVERSATION);
ChangeFieldEf startConversation = new ChangeFieldEf(inConversation,
EmptyCond.TRUE);
// Next effects of this waituntil will not be executed until the
// conversation ends
WaitUntilEf waitUntil = new WaitUntilEf(new NOTCond(new OperationCond(
inConversation)));
waitUntil.addSimultaneousEffect(startConversation);
waitUntil.addSimultaneousEffect(root);
effects.add(waitUntil);
return effects;
}
}