/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.engine.gameobjects.trajectories.dijkstra; import es.eucm.ead.model.elements.trajectories.Side; import es.eucm.ead.model.params.util.Position; /** * A side in the representation of the trajectory used to find the best path * using the Dijkstra algorithm */ public class PathSide { /** * Proportional length of the side according to the model */ private float length; /** * Cartesian length of the side */ private float realLength; /** * Start node of the side */ private DijkstraNode start; /** * End node of the side */ private DijkstraNode end; /** * The end position of the side, dependent on the direction */ private Position endPosition; /** * The model side of which this is part */ private Side side; private float endScale; public PathSide(DijkstraNode s, DijkstraNode e, double length, double realLength, Side side) { this.length = (float) length; this.realLength = (float) realLength; this.start = s; this.end = e; this.side = side; } public float getLength() { return length; } public float getSpeedFactor() { return realLength / length; } /** * Get the node of the side that is not the give one * * @param node One node in the side * @return The other node in the side */ public DijkstraNode getOtherNode(DijkstraNode node) { if (node == start) return end; return start; } public Position getEndPosition(boolean last) { return endPosition; } public DijkstraNode getEndNode() { return end; } public DijkstraNode getStartNode() { return start; } public void setEndPosition(Position position) { this.endPosition = position; } public Side getSide() { return side; } public void setEndScale(float scale) { this.endScale = scale; } public float getEndScale() { return endScale; } }