/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.model.assets.drawable.compounds;
import java.util.Collection;
import java.util.Set;
import es.eucm.ead.model.interfaces.Param;
import es.eucm.ead.model.assets.AbstractAssetDescriptor;
import es.eucm.ead.model.assets.drawable.EAdDrawable;
import es.eucm.ead.model.elements.extra.EAdMap;
/**
* Basic implementation for a {@link EAdStateDrawable}
*
* @author anserran
*
*/
public class StateDrawable extends AbstractAssetDescriptor implements
EAdStateDrawable {
@Param
private EAdMap<EAdDrawable> drawables;
/**
* Constructs an empty bundle of drawables
*/
public StateDrawable() {
drawables = new EAdMap<EAdDrawable>();
}
public EAdMap<EAdDrawable> getDrawables() {
return drawables;
}
public void setDrawables(EAdMap<EAdDrawable> drawables) {
this.drawables = drawables;
}
@Override
public boolean addDrawable(String stateName, EAdDrawable drawable) {
if (drawables.containsKey(stateName))
return false;
else {
drawables.put(stateName, drawable);
return true;
}
}
@Override
public Set<String> getStates() {
return drawables.keySet();
}
@Override
public EAdDrawable getDrawable(String stateName) {
return drawables.get(stateName);
}
@Override
public Collection<EAdDrawable> getDrawablesCollection() {
return drawables.values();
}
public void setDrawable(Object state, EAdDrawable image) {
addDrawable(state.toString(), image);
}
}