/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.model.assets.drawable.compounds; import java.util.Collection; import java.util.Set; import es.eucm.ead.model.interfaces.Param; import es.eucm.ead.model.assets.AbstractAssetDescriptor; import es.eucm.ead.model.assets.drawable.EAdDrawable; import es.eucm.ead.model.elements.extra.EAdMap; /** * Basic implementation for a {@link EAdStateDrawable} * * @author anserran * */ public class StateDrawable extends AbstractAssetDescriptor implements EAdStateDrawable { @Param private EAdMap<EAdDrawable> drawables; /** * Constructs an empty bundle of drawables */ public StateDrawable() { drawables = new EAdMap<EAdDrawable>(); } public EAdMap<EAdDrawable> getDrawables() { return drawables; } public void setDrawables(EAdMap<EAdDrawable> drawables) { this.drawables = drawables; } @Override public boolean addDrawable(String stateName, EAdDrawable drawable) { if (drawables.containsKey(stateName)) return false; else { drawables.put(stateName, drawable); return true; } } @Override public Set<String> getStates() { return drawables.keySet(); } @Override public EAdDrawable getDrawable(String stateName) { return drawables.get(stateName); } @Override public Collection<EAdDrawable> getDrawablesCollection() { return drawables.values(); } public void setDrawable(Object state, EAdDrawable image) { addDrawable(state.toString(), image); } }