/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.tools.reflection;
import java.lang.annotation.Annotation;
/**
* General interface for reflection fields
*/
public interface ReflectionField {
<T extends Annotation> T getAnnotation(Class<T> annotationClass);
/**
* Returns the field name
*
* @return
*/
String getName();
ReflectionClass<?> getType();
/**
* Returns the value for the field in the given object
*
* @param object
* @return
*/
Object getFieldValue(Object object);
/**
* Sets the value for in this field in the given object
*
* @param object
* @param value
*/
void setFieldValue(Object object, Object value);
/**
* @return Returns if the attribute was defined as static
*/
boolean isStatic();
/**
* @return Returns if the attribute was defined as transient
*/
boolean isTransient();
}