/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.editor.view.generic.accessors; /** * An accessor that wraps an inner accessor, converting from outer to inner * on-the-fly. This is useful in cases where a one-to-one mapping exist; for * example, from integers to strings or filenames to files. * @param <O> outer class (of instances returned by read and write) * @param <I> inner class (of whatever is actually being accessed) */ public abstract class ConvertingAccessor<O, I> implements Accessor<O> { private final Accessor<I> inner; private final Class<O> outer; /** * Constructor. * @param outer outwardly-visible class of returned instances * @param inner accessor used to retrieve inner object, which is * then converted via innerToOuter and outerToInner */ public ConvertingAccessor(Class<O> outer, Accessor<I> inner) { this.inner = inner; this.outer = outer; } public abstract O innerToOuter(I inner); public abstract I outerToInner(O outer); /** * Writes the field. * @param outer instance to write (after to outerToInner conversion) */ @Override public void write(O outer) { inner.write(outerToInner(outer)); } /** * Reads the field */ @Override @SuppressWarnings("unchecked") public O read() { return innerToOuter(inner.read()); } @Override public String toString() { return "ConvFD [" + inner.toString() + "=>" + outer.getSimpleName(); } @Override public int hashCode() { int hash = 7; hash = 71 * hash + (this.inner != null ? this.inner.hashCode() : 0); return hash; } @Override public boolean equals(Object obj) { if (obj == null) { return false; } if (getClass() != obj.getClass()) { return false; } @SuppressWarnings("unchecked") final ConvertingAccessor<O, I> other = (ConvertingAccessor<O, I>) obj; return this.inner == other.inner || (this.inner != null && this.inner.equals(other.inner)); } @Override public Object getSource() { return inner.getSource(); } }