/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.engine.gameobjects.effects; import aurelienribon.tweenengine.BaseTween; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenCallback; import aurelienribon.tweenengine.TweenEquation; import aurelienribon.tweenengine.equations.Bounce; import aurelienribon.tweenengine.equations.Cubic; import aurelienribon.tweenengine.equations.Linear; import com.google.inject.Inject; import es.eucm.ead.engine.game.Game; import es.eucm.ead.model.elements.effects.InterpolationEf; import es.eucm.ead.model.elements.operations.ElementField; import es.eucm.ead.model.elements.operations.Operation; public class InterpolationGO extends AbstractEffectGO<InterpolationEf> implements TweenCallback { private int finished; @Inject public InterpolationGO(Game game) { super(game); } @Override public void initialize() { super.initialize(); finished = 0; TweenEquation eq = Linear.INOUT; switch (effect.getInterpolationType()) { case BOUNCE_END: eq = Bounce.OUT; break; case DESACCELERATE: eq = Cubic.OUT; break; default: eq = Linear.INOUT; break; } int i = 0; for (ElementField f : effect.getFields()) { Operation op = effect.getInitialValues().get(i); Number n1 = game.getGameState().operate(op); Operation opR = effect.getEndValues().get(i); Number n2 = game.getGameState().operate(opR); if (n1 != null && n2 != null) { float startValue = n1.floatValue(); float endValue = n2.floatValue(); Tween t = Tween.to(f, 0, effect.getInterpolationTime()) .ease(eq).delay(effect.getDelay()); switch (effect.getLoopType()) { case RESTART: t.repeat(effect.getLoops(), effect.getDelay()); break; case REVERSE: t.repeatYoyo(effect.getLoops(), effect.getDelay()); break; default: } if (effect.isRelative()) { t.targetRelative(endValue - startValue); } else { Tween.set(f, 0).target(startValue); t.target(endValue); } t.setCallback(this); game.getTweenManager().add(t); finished++; } i++; } } @Override public boolean isFinished() { return finished <= 0; } public boolean isQueueable() { return true; } @Override public void onEvent(int arg0, BaseTween<?> arg1) { if (arg0 == END) { this.stop(); } else if (arg0 == COMPLETE) { this.finished--; } } }