/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.engine.gameobjects.effects;
import aurelienribon.tweenengine.BaseTween;
import aurelienribon.tweenengine.Tween;
import aurelienribon.tweenengine.TweenCallback;
import aurelienribon.tweenengine.TweenEquation;
import aurelienribon.tweenengine.equations.Bounce;
import aurelienribon.tweenengine.equations.Cubic;
import aurelienribon.tweenengine.equations.Linear;
import com.google.inject.Inject;
import es.eucm.ead.engine.game.Game;
import es.eucm.ead.model.elements.effects.InterpolationEf;
import es.eucm.ead.model.elements.operations.ElementField;
import es.eucm.ead.model.elements.operations.Operation;
public class InterpolationGO extends AbstractEffectGO<InterpolationEf>
implements TweenCallback {
private int finished;
@Inject
public InterpolationGO(Game game) {
super(game);
}
@Override
public void initialize() {
super.initialize();
finished = 0;
TweenEquation eq = Linear.INOUT;
switch (effect.getInterpolationType()) {
case BOUNCE_END:
eq = Bounce.OUT;
break;
case DESACCELERATE:
eq = Cubic.OUT;
break;
default:
eq = Linear.INOUT;
break;
}
int i = 0;
for (ElementField f : effect.getFields()) {
Operation op = effect.getInitialValues().get(i);
Number n1 = game.getGameState().operate(op);
Operation opR = effect.getEndValues().get(i);
Number n2 = game.getGameState().operate(opR);
if (n1 != null && n2 != null) {
float startValue = n1.floatValue();
float endValue = n2.floatValue();
Tween t = Tween.to(f, 0, effect.getInterpolationTime())
.ease(eq).delay(effect.getDelay());
switch (effect.getLoopType()) {
case RESTART:
t.repeat(effect.getLoops(), effect.getDelay());
break;
case REVERSE:
t.repeatYoyo(effect.getLoops(), effect.getDelay());
break;
default:
}
if (effect.isRelative()) {
t.targetRelative(endValue - startValue);
} else {
Tween.set(f, 0).target(startValue);
t.target(endValue);
}
t.setCallback(this);
game.getTweenManager().add(t);
finished++;
}
i++;
}
}
@Override
public boolean isFinished() {
return finished <= 0;
}
public boolean isQueueable() {
return true;
}
@Override
public void onEvent(int arg0, BaseTween<?> arg1) {
if (arg0 == END) {
this.stop();
} else if (arg0 == COMPLETE) {
this.finished--;
}
}
}