package org.poly2tri.triangulation.delaunay.sweep; import org.poly2tri.triangulation.TriangulationDebugContext; import org.poly2tri.triangulation.TriangulationPoint; import org.poly2tri.triangulation.delaunay.DelaunayTriangle; public class DTSweepDebugContext extends TriangulationDebugContext { /* * Fields used for visual representation of current triangulation */ protected DelaunayTriangle _primaryTriangle; protected DelaunayTriangle _secondaryTriangle; protected TriangulationPoint _activePoint; protected AdvancingFrontNode _activeNode; protected DTSweepConstraint _activeConstraint; public DTSweepDebugContext(DTSweepContext tcx) { super(tcx); } public boolean isDebugContext() { return true; } // private Tuple2<TPoint,Double> m_circumCircle = new Tuple2<TPoint,Double>( new TPoint(), new Double(0) ); // public Tuple2<TPoint,Double> getCircumCircle() { return m_circumCircle; } public DelaunayTriangle getPrimaryTriangle() { return _primaryTriangle; } public DelaunayTriangle getSecondaryTriangle() { return _secondaryTriangle; } public AdvancingFrontNode getActiveNode() { return _activeNode; } public DTSweepConstraint getActiveConstraint() { return _activeConstraint; } public TriangulationPoint getActivePoint() { return _activePoint; } public void setPrimaryTriangle(DelaunayTriangle triangle) { _primaryTriangle = triangle; _tcx.update("setPrimaryTriangle"); } public void setSecondaryTriangle(DelaunayTriangle triangle) { _secondaryTriangle = triangle; _tcx.update("setSecondaryTriangle"); } public void setActivePoint(TriangulationPoint point) { _activePoint = point; } public void setActiveConstraint(DTSweepConstraint e) { _activeConstraint = e; _tcx.update("setWorkingSegment"); } public void setActiveNode(AdvancingFrontNode node) { _activeNode = node; _tcx.update("setWorkingNode"); } @Override public void clear() { _primaryTriangle = null; _secondaryTriangle = null; _activePoint = null; _activeNode = null; _activeConstraint = null; } // public void setWorkingCircumCircle( TPoint point, TPoint point2, TPoint point3 ) // { // double dx,dy; // // CircleXY.circumCenter( point, point2, point3, m_circumCircle.a ); // dx = m_circumCircle.a.getX()-point.getX(); // dy = m_circumCircle.a.getY()-point.getY(); // m_circumCircle.b = Double.valueOf( Math.sqrt( dx*dx + dy*dy ) ); // // } }