/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.editor.control; import es.eucm.ead.editor.control.change.ChangeNotifier; /** * Interface for the controller of the system. This controller is in charge of * keeping the project in scope. */ public interface ProjectController extends ChangeNotifier<String> { /** * Load a project from an URL * * @param projectURL The URL for the project */ void load(String projectURL); /** * Load a project from an URL * * @param sourceURL The URL for the old project * @param projectURL The URL for the new project */ void doImport(String sourceURL, String projectURL); /** * Save the project */ void save(); /** * Save the project in a new location * * @param projectURL The new URL location for the project */ void saveAs(String projectURL); /** * Create a new project */ void newProject(); /** * Set the actual super-controller. * @param controller the main controller, providing access to model, views, * and more */ void setController(Controller controller); /** * Launches current game */ void doRun(); }