/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package ead.importer.subimporters.chapter.scene.elements; import es.eucm.ead.model.assets.drawable.basics.EAdShape; import es.eucm.ead.model.elements.conditions.EmptyCond; import es.eucm.ead.model.elements.effects.variables.ChangeFieldEf; import es.eucm.ead.model.elements.events.ConditionedEv; import es.eucm.ead.model.elements.events.enums.ConditionedEvType; import es.eucm.ead.model.elements.operations.ElementField; import es.eucm.ead.model.elements.predef.effects.MoveActiveElementToMouseEf; import es.eucm.ead.model.elements.scenes.SceneElement; import es.eucm.ead.model.elements.scenes.GhostElement; import es.eucm.ead.model.elements.trajectories.NodeTrajectory; import es.eucm.ead.model.params.fills.Paint; import es.eucm.ead.model.params.guievents.MouseGEv; import ead.importer.EAdElementImporter; import ead.importer.annotation.ImportAnnotator; import ead.importer.interfaces.EAdElementFactory; import ead.importer.subimporters.chapter.scene.ShapedElementImporter; import es.eucm.ead.tools.StringHandler; import es.eucm.eadventure.common.data.chapter.Exit; import es.eucm.eadventure.common.data.chapter.InfluenceArea; import es.eucm.eadventure.common.data.chapter.Rectangle; import es.eucm.eadventure.common.data.chapter.conditions.Conditions; public abstract class ElementImporter<T> implements EAdElementImporter<T, SceneElement> { private static final int INFLUENCE_MARGIN = 20; protected EAdElementFactory factory; protected EAdElementImporter<Conditions, Condition> conditionsImporter; protected StringHandler stringHandler; protected ImportAnnotator annotator; public ElementImporter(EAdElementFactory factory, EAdElementImporter<Conditions, Condition> conditionsImporter, StringHandler stringHandler, ImportAnnotator annotator) { this.factory = factory; this.conditionsImporter = conditionsImporter; this.stringHandler = stringHandler; this.annotator = annotator; } protected void addGoToExit(SceneElement newExit, Exit oldObject, Condition enableCondition, Effect finalEffect) { if (factory.isFirstPerson()) { newExit.addBehavior(MouseGEv.MOUSE_LEFT_PRESSED, finalEffect); } else { MoveActiveElementToMouseEf move = new MoveActiveElementToMouseEf(); move.setTarget(newExit.getDefinition()); move.getNextEffects().add(finalEffect); newExit.addBehavior(MouseGEv.MOUSE_LEFT_PRESSED, move); } } protected void addInfluenceArea(SceneElement sceneElement, es.eucm.ead.model.params.util.Rectangle bounds, InfluenceArea influenceArea) { boolean hasInfluenceArea = influenceArea != null && influenceArea.getWidth() != 0 && influenceArea.getHeight() != 0; es.eucm.ead.model.params.util.Rectangle rect = null; if (hasInfluenceArea) { rect = new es.eucm.ead.model.params.util.Rectangle(influenceArea .getX() + bounds.getX(), influenceArea.getY() + bounds.getY(), influenceArea.getWidth(), influenceArea.getHeight()); } else { rect = new es.eucm.ead.model.params.util.Rectangle(bounds.getX() - INFLUENCE_MARGIN, bounds.getY() - INFLUENCE_MARGIN, bounds.getWidth() + INFLUENCE_MARGIN * 2, bounds .getHeight() + INFLUENCE_MARGIN * 2); } sceneElement. .setVarInitialValue(NodeTrajectory.VAR_INFLUENCE_AREA, rect); } protected void addInfluenceArea(SceneElement sceneElement, Rectangle element, InfluenceArea influenceArea) { addInfluenceArea(sceneElement, ShapedElementImporter.getBounds(element), influenceArea); } protected void setShape(GhostElement sceneElement, Rectangle exit, Paint p) { EAdShape shape = ShapedElementImporter.importShape(exit); shape.setPaint(p); sceneElement.setPosition(exit.getX(), exit.getY()); sceneElement.setAppearance(shape); } protected Condition getEnableCondition(Conditions c) { Condition condition = conditionsImporter.init(c); condition = conditionsImporter.convert(c, condition); return condition; } protected void addVisibleEvent(SceneElement newReference, Condition condition) { if (condition.equals(EmptyCond.TRUE)) { return; } ConditionedEv event = new ConditionedEv(); event.setCondition(condition); ElementField enableField = new ElementField(newReference, SceneElement.VAR_VISIBLE); ChangeFieldEf changeEnable = new ChangeFieldEf(); changeEnable.addField(enableField); changeEnable.setOperation(condition); event.addEffect(ConditionedEvType.CONDITIONS_MET, changeEnable); event.addEffect(ConditionedEvType.CONDITIONS_UNMET, changeEnable); newReference.addEvent(event); } }