/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.editor.view.scene;
import com.google.inject.Guice;
import com.google.inject.Injector;
import es.eucm.ead.editor.EditorGuiceModule;
import es.eucm.ead.editor.control.Controller;
import es.eucm.ead.editor.util.Log4jConfig;
import es.eucm.ead.editor.util.SwingUtilities;
import es.eucm.ead.engine.assets.AssetHandler;
import es.eucm.ead.engine.desktop.platform.DesktopModule;
import es.eucm.ead.engine.desktop.utils.assetviewer.AssetViewer;
import es.eucm.ead.model.assets.drawable.basics.animation.Frame;
import es.eucm.ead.model.assets.drawable.basics.animation.FramesAnimation;
import es.eucm.ead.tools.java.JavaToolsModule;
import es.eucm.ead.tools.reflection.ReflectionClassLoader;
import org.junit.Before;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.File;
public class MainAssetViewer {
private Controller controller;
public static void main(String args[]) {
final MainAssetViewer mav = new MainAssetViewer();
mav.setUp();
SwingUtilities.doInEDTNow(new Runnable() {
@Override
public void run() {
JFrame jf = new JFrame();
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setLayout(new GridLayout(1, 2));
jf.add(mav.showSampleAsset());
jf.add(mav.showSampleAsset());
jf.setLocationRelativeTo(null);
jf.setSize(400, 200);
jf.setVisible(true);
}
});
}
@Before
public void setUp() {
Log4jConfig.configForConsole(Log4jConfig.Slf4jLevel.Info, new Object[] {
"ModelVisitorDriver", Log4jConfig.Slf4jLevel.Info,
"EditorModel", Log4jConfig.Slf4jLevel.Debug, "EditorAnnotator",
Log4jConfig.Slf4jLevel.Debug, "EAdventureImporter",
Log4jConfig.Slf4jLevel.Debug, "ActorFactory",
Log4jConfig.Slf4jLevel.Debug, });
Injector injector = Guice.createInjector(new DesktopModule(),
new EditorGuiceModule(), new JavaToolsModule());
// init reflection
ReflectionClassLoader.init(injector
.getInstance(ReflectionClassLoader.class));
// init sample resource root
File root = new File("../../demos/techdemo/src/main/resources/");
if (!root.exists()) {
System.err.println("resources not found");
return;
}
controller = injector.getInstance(Controller.class);
AssetHandler ah = injector.getInstance(AssetHandler.class);
ah.setCacheEnabled(false);
ah.setResourcesLocation(root.getAbsolutePath());
}
public JPanel showSampleAsset() {
final AssetViewer viewer = controller.createAssetViewer();
final FramesAnimation frames2 = new FramesAnimation();
frames2.addFrame(new Frame("@drawable/man_walk_w_1.png", 200));
frames2.addFrame(new Frame("@drawable/man_walk_w_2.png", 200));
final FramesAnimation frames3 = new FramesAnimation();
frames3.addFrame(new Frame("@drawable/man_walk_n_1.png", 500));
frames3.addFrame(new Frame("@drawable/man_walk_n_2.png", 500));
viewer.setDrawable(frames2);
JButton button = new JButton("Change animations");
button.addActionListener(new ActionListener() {
boolean b;
@Override
public void actionPerformed(ActionEvent e) {
viewer.setDrawable(b ? frames2 : frames3);
b = !b;
}
});
JPanel panel = new JPanel(new BorderLayout());
panel.add(viewer.getCanvas(), BorderLayout.CENTER);
panel.add(button, BorderLayout.SOUTH);
return panel;
}
}