/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.model.assets.drawable.basics;
import es.eucm.ead.model.assets.AbstractAssetDescriptor;
import es.eucm.ead.model.assets.drawable.basics.enums.Alignment;
import es.eucm.ead.model.assets.text.BasicFont;
import es.eucm.ead.model.assets.text.EAdFont;
import es.eucm.ead.model.elements.extra.EAdList;
import es.eucm.ead.model.elements.operations.Operation;
import es.eucm.ead.model.interfaces.Param;
import es.eucm.ead.model.params.fills.ColorFill;
import es.eucm.ead.model.params.fills.Paint;
import es.eucm.ead.model.params.paint.EAdPaint;
import es.eucm.ead.model.params.text.EAdString;
/**
* A caption asset. It's represented by a text, and a bubble
*
*/
public class Caption extends AbstractAssetDescriptor implements EAdCaption {
/**
* Default padding for bubbles
*/
private static final int DEFAULT_PADDING = 30;
@Param
private EAdString label;
@Param
private EAdFont font;
@Param
private EAdPaint textPaint;
@Param
private boolean hasBubble;
@Param
private EAdPaint bubblePaint;
@Param
private int preferredWidth;
@Param
private int preferredHeight;
@Param
private int padding;
@Param
private EAdList<Operation> operations;
@Param
private Alignment alignment;
/**
* Constructs an empty caption. DO NOT USE this constructor. It is only used
* by the reader
*/
public Caption() {
textPaint = new Paint(ColorFill.BLACK, ColorFill.WHITE);
bubblePaint = new Paint(ColorFill.WHITE, ColorFill.BLACK);
this.font = BasicFont.REGULAR;
this.hasBubble = false;
this.bubblePaint = null;
preferredHeight = AUTO_SIZE;
preferredWidth = AUTO_SIZE;
padding = DEFAULT_PADDING;
alignment = Alignment.CENTER;
operations = new EAdList<Operation>();
}
/**
* Constructs a caption with the given label
*
* @param label
* the label
*/
public Caption(EAdString label) {
this();
this.label = label;
}
/**
* Constructs a caption with the given string
*
* @param string
*/
public Caption(String string) {
this(new EAdString(string));
}
public Caption(String stringId, EAdFont font) {
this(stringId);
this.setFont(font);
}
@Override
public EAdString getText() {
return label;
}
@Override
public EAdFont getFont() {
return font;
}
@Override
public void setFont(EAdFont font) {
this.font = font;
}
@Override
public EAdPaint getTextPaint() {
return textPaint;
}
public void setTextPaint(EAdPaint textColor) {
this.textPaint = textColor;
}
@Override
public boolean hasBubble() {
return hasBubble;
}
@Override
public EAdPaint getBubblePaint() {
return bubblePaint;
}
public void setBubblePaint(EAdPaint bubbleColor) {
this.bubblePaint = bubbleColor;
setHasBubble(bubbleColor != null);
}
@Override
public int getPreferredWidth() {
return preferredWidth;
}
@Override
public int getPreferredHeight() {
return preferredHeight;
}
/**
* Sets preferred width for this text. Could be a positive number or
* {@link EAdCaption#AUTO_SIZE} or {@link EAdCaption#SCREEN_SIZE}
*
* @param maxWidth
* the width
*
*/
@Override
public void setPreferredWidth(int maxWidth) {
this.preferredWidth = maxWidth;
}
/**
* Sets preferred height for this text. Could be a positive number or
* {@link EAdCaption#AUTO_SIZE} or {@link EAdCaption#SCREEN_SIZE}
*
* @param maxHeight
* the height
*/
@Override
public void setPreferredHeight(int maxHeight) {
this.preferredHeight = maxHeight;
}
public void setHasBubble(boolean b) {
this.hasBubble = b;
}
@Override
public int getPadding() {
return padding;
}
@Override
public void setPadding(int padding) {
this.padding = padding;
}
@Override
public EAdList<Operation> getOperations() {
return operations;
}
public void setAlignment(Alignment alignment) {
this.alignment = alignment;
}
@Override
public Alignment getAlignment() {
return alignment;
}
public EAdString getLabel() {
return label;
}
public void setLabel(EAdString label) {
this.label = label;
}
public boolean isHasBubble() {
return hasBubble;
}
public void setOperations(EAdList<Operation> operations) {
this.operations = operations;
}
/**
* Adds an operation to the operations list
*
* @param op
*/
public void addOperation(Operation op) {
operations.add(op);
}
}