/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.json.reader;
import com.google.gson.Gson;
import com.google.gson.internal.StringMap;
import com.google.gson.reflect.TypeToken;
import es.eucm.ead.model.elements.AdventureGame;
import es.eucm.ead.model.elements.Chapter;
import es.eucm.ead.model.elements.scenes.Scene;
import es.eucm.ead.reader.ObjectsFactory;
import es.eucm.ead.tools.java.JavaTextFileWriter;
import es.eucm.ead.tools.reflection.ReflectionProvider;
import es.eucm.ead.writer.AdventureWriter;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.lang.reflect.Type;
import java.util.Collection;
public class JsonReader {
static private Logger logger = LoggerFactory.getLogger(JsonReader.class);
private Gson gson;
private ObjectsFactory objectsFactory;
private AssetsReader assetsReader;
private SceneReader sceneReader;
private EventReader eventReader;
private EffectsReader effectsReader;
private OperationReader operationReader;
private ConditionReader conditionsReader;
private BehaviorReader behaviorReader;
private TemplateReader templateReader;
private AdventureWriter writer;
private ConversationReader conversationsReader;
public JsonReader(ReflectionProvider reflectionProvider) {
gson = new Gson();
templateReader = new TemplateReader();
objectsFactory = new ObjectsFactory(reflectionProvider, null);
conditionsReader = new ConditionReader();
operationReader = new OperationReader(objectsFactory, conditionsReader);
sceneReader = new SceneReader(objectsFactory, templateReader);
effectsReader = new EffectsReader(objectsFactory, operationReader,
conditionsReader, templateReader, sceneReader);
conversationsReader = new ConversationReader(objectsFactory,
effectsReader, conditionsReader, templateReader);
assetsReader = new AssetsReader(objectsFactory, templateReader,
operationReader);
eventReader = new EventReader(objectsFactory, effectsReader,
operationReader, templateReader);
behaviorReader = new BehaviorReader(objectsFactory, effectsReader,
templateReader);
writer = new AdventureWriter(reflectionProvider);
}
public AdventureGame parseGame(String[] folders) {
AdventureGame model = new AdventureGame();
model.setId("model");
getObjectsFactory().putIdentified(model);
Chapter chapter = new Chapter();
model.getChapters().add(chapter);
for (String folder : folders) {
addTemplates(folder + "/templates.json");
}
for (String folder : folders) {
if (!addAssets(folder + "/assets.json")) {
logger.error("Error parsing {}", folder + "/assets.json");
}
}
for (String folder : folders) {
Scene scene = getScene(folder + "/scene.json");
if (scene != null)
chapter.addScene(scene);
}
// Read effects
for (String folder : folders) {
addEffects(folder + "/effects.json");
}
// Read conversations
for (String folder : folders) {
addConversations(folder + "/conversations.json", folder);
}
for (String folder : folders) {
addEvents(folder + "/events.json");
}
for (String folder : folders) {
addBehaviors(folder + "/behaviors.json");
}
return model;
}
private void addConversations(String file, String folder) {
Collection<StringMap<Object>> conversations = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (conversations != null)
conversationsReader.readConversations(conversations, folder);
}
private void addEffects(String file) {
Collection<StringMap<Object>> effects = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (effects != null)
effectsReader.readEffects(effects);
}
public void write(AdventureGame model, String destination) {
writer.write(model, destination, new JavaTextFileWriter());
}
public boolean addAssets(String file) {
Collection<StringMap<Object>> assets = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (assets != null)
return assetsReader.parseAssets(assets);
return true;
}
public Scene getScene(String file) {
StringMap<Object> scene = fromJson(file, StringMap.class);
if (scene != null)
return sceneReader.parseScene(scene);
return null;
}
public void addEvents(String file) {
try {
Collection<StringMap<Object>> events = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (events != null) {
if (!eventReader.addEvents(events)) {
logger
.warn(
"Some errors in file {}. Check previous log messages.",
file);
}
}
} catch (Exception e) {
logger.error("Error in file {}", file, e);
}
}
public void addBehaviors(String file) {
try {
Collection<StringMap<Object>> behaviors = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (behaviors != null)
behaviorReader.read(behaviors);
} catch (Exception e) {
logger.error("Error in file {}", file, e);
}
}
public void addTemplates(String file) {
Collection<StringMap<Object>> templates = fromJson(file,
new TypeToken<Collection<StringMap<Object>>>() {
}.getType());
if (templates != null)
for (StringMap<Object> t : templates) {
try {
templateReader.addTemplate(t);
} catch (Exception e) {
logger.error("Error in file {}: {}",
new Object[] { file, t }, e);
}
}
}
public ObjectsFactory getObjectsFactory() {
return objectsFactory;
}
public <T> T fromJson(String file, Type type) {
File f = new File(file);
if (f.exists()) {
FileReader reader = null;
try {
reader = new FileReader(file);
T json = gson.fromJson(reader, type);
return json;
} catch (Exception e) {
logger.error("Error in file: " + file, e);
} finally {
if (reader != null) {
try {
reader.close();
} catch (IOException e1) {
}
}
}
}
return null;
}
public ConversationReader getConversationReader() {
return conversationsReader;
}
}