/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.editor.control; import com.google.inject.Singleton; import es.eucm.ead.editor.control.change.ChangeListener; import es.eucm.ead.editor.model.EditorModel; import es.eucm.ead.engine.desktop.DesktopGame; import es.eucm.ead.editor.util.SwingUtilities; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.io.File; import java.io.IOException; import java.util.ArrayList; /** * Default implementation for the {@link ProjectController}. */ @Singleton public class ProjectControllerImpl implements ProjectController { private static Logger logger = LoggerFactory .getLogger(ProjectControllerImpl.class); private Controller controller; private ArrayList<ChangeListener<String>> listeners = new ArrayList<ChangeListener<String>>(); // private GameLoader desktopLoader; // // @Inject // public ProjectControllerImpl(GameLoader desktopLoader) { // this.desktopLoader = desktopLoader; // } @Override public void setController(Controller controller) { this.controller = controller; } @Override public void load(String projectURL) { controller.getCommandManager().clearCommands(); try { controller.getModel().getLoader().load(new File(projectURL)); notifyListeners("Loaded ok"); controller.getViewController().clearViews(); controller.getViewController().restoreViews(); } catch (IOException ex) { logger.warn("Error loading {}", projectURL, ex); SwingUtilities.showExceptionDialog(ex); } } @Override public void doImport(String sourceURL, String projectURL) { controller.getCommandManager().clearCommands(); try { controller.getModel().getLoader().loadFromImportFile( new File(sourceURL), new File(projectURL)); notifyListeners("Imported ok"); controller.getViewController().clearViews(); controller.getViewController().restoreViews(); } catch (IOException ex) { logger.warn("Error importing from {} to {}", new Object[] { sourceURL, projectURL }, ex); SwingUtilities.showExceptionDialog(ex); } } @Override public void save() { try { controller.getViewController().saveViews(); controller.getModel().getLoader().save(null); } catch (IOException ex) { logger.warn("Error saving to previous dir.", ex); SwingUtilities.showExceptionDialog(ex); } } @Override public void saveAs(String projectURL) { try { controller.getViewController().saveViews(); controller.getModel().getLoader().save(new File(projectURL)); } catch (IOException ex) { logger.warn("Error saving {}", projectURL, ex); SwingUtilities.showExceptionDialog(ex); } } @Override public void newProject() { // FIXME - Not yet implemented if (true) { throw new IllegalArgumentException("Not yet implemented!"); } notifyListeners("Created ok"); controller.getViewController().clearViews(); } /** * Launches a game */ @Override public void doRun() { EditorModel em = controller.getModel(); DesktopGame game = new DesktopGame(false); game.start(); } @Override public void addChangeListener(ChangeListener<String> changeListener) { listeners.add(changeListener); } @Override public void removeChangeListener(ChangeListener<String> changeListener) { listeners.remove(changeListener); } @Override public void notifyListeners(String event) { for (ChangeListener<String> l : listeners) { l.processChange(event); } } }