/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.editor.control;
import com.google.inject.Singleton;
import es.eucm.ead.editor.control.change.ChangeListener;
import es.eucm.ead.editor.model.EditorModel;
import es.eucm.ead.engine.desktop.DesktopGame;
import es.eucm.ead.editor.util.SwingUtilities;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
/**
* Default implementation for the {@link ProjectController}.
*/
@Singleton
public class ProjectControllerImpl implements ProjectController {
private static Logger logger = LoggerFactory
.getLogger(ProjectControllerImpl.class);
private Controller controller;
private ArrayList<ChangeListener<String>> listeners = new ArrayList<ChangeListener<String>>();
// private GameLoader desktopLoader;
//
// @Inject
// public ProjectControllerImpl(GameLoader desktopLoader) {
// this.desktopLoader = desktopLoader;
// }
@Override
public void setController(Controller controller) {
this.controller = controller;
}
@Override
public void load(String projectURL) {
controller.getCommandManager().clearCommands();
try {
controller.getModel().getLoader().load(new File(projectURL));
notifyListeners("Loaded ok");
controller.getViewController().clearViews();
controller.getViewController().restoreViews();
} catch (IOException ex) {
logger.warn("Error loading {}", projectURL, ex);
SwingUtilities.showExceptionDialog(ex);
}
}
@Override
public void doImport(String sourceURL, String projectURL) {
controller.getCommandManager().clearCommands();
try {
controller.getModel().getLoader().loadFromImportFile(
new File(sourceURL), new File(projectURL));
notifyListeners("Imported ok");
controller.getViewController().clearViews();
controller.getViewController().restoreViews();
} catch (IOException ex) {
logger.warn("Error importing from {} to {}", new Object[] {
sourceURL, projectURL }, ex);
SwingUtilities.showExceptionDialog(ex);
}
}
@Override
public void save() {
try {
controller.getViewController().saveViews();
controller.getModel().getLoader().save(null);
} catch (IOException ex) {
logger.warn("Error saving to previous dir.", ex);
SwingUtilities.showExceptionDialog(ex);
}
}
@Override
public void saveAs(String projectURL) {
try {
controller.getViewController().saveViews();
controller.getModel().getLoader().save(new File(projectURL));
} catch (IOException ex) {
logger.warn("Error saving {}", projectURL, ex);
SwingUtilities.showExceptionDialog(ex);
}
}
@Override
public void newProject() {
// FIXME - Not yet implemented
if (true) {
throw new IllegalArgumentException("Not yet implemented!");
}
notifyListeners("Created ok");
controller.getViewController().clearViews();
}
/**
* Launches a game
*/
@Override
public void doRun() {
EditorModel em = controller.getModel();
DesktopGame game = new DesktopGame(false);
game.start();
}
@Override
public void addChangeListener(ChangeListener<String> changeListener) {
listeners.add(changeListener);
}
@Override
public void removeChangeListener(ChangeListener<String> changeListener) {
listeners.remove(changeListener);
}
@Override
public void notifyListeners(String event) {
for (ChangeListener<String> l : listeners) {
l.processChange(event);
}
}
}