package es.eucm.ead.tools.pathfinding;
/*
* A* algorithm implementation.
* Copyright (C) 2007, 2009 Giuseppe Scrivano <gscrivano@gnu.org>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License along
* with this program; if not, see <http://www.gnu.org/licenses/>.
*/
import java.util.*;
/**
* A* algorithm implementation using the method design pattern.
*
* @author Giuseppe Scrivano
*/
public abstract class AStar<T> {
private class Path implements Comparable<Path> {
public T point;
public Double f;
public Double g;
public Path parent;
/**
* Default c'tor.
*/
public Path() {
parent = null;
point = null;
g = f = 0.0;
}
/**
* C'tor by copy another object.
*
* @param p The path object to clone.
*/
public Path(Path p) {
this();
parent = p;
g = p.g;
f = p.f;
}
/**
* Compare to another object using the total cost f.
*
* @param o The object to compare to.
* @see Comparable#compareTo()
* @return <code>less than 0</code> This object is smaller
* than <code>0</code>;
* <code>0</code> Object are the same.
* <code>bigger than 0</code> This object is bigger
* than o.
*/
public int compareTo(Path o) {
Path p = o;
return (int) (f - p.f);
}
/**
* Get the last point on the path.
*
* @return The last point visited by the path.
*/
public T getPoint() {
return point;
}
/**
* Set the
*/
public void setPoint(T p) {
point = p;
}
}
/**
* Check if the current node is a goal for the problem.
*
* @param node The node to check.
* @return <code>true</code> if it is a goal, <code>false</else> otherwise.
*/
protected abstract boolean isGoal(T node);
/**
* Cost for the operation to go to <code>to</code> from
* <code>from</from>.
*
* @param from The node we are leaving.
* @param to The node we are reaching.
* @return The cost of the operation.
*/
protected abstract Double g(T from, T to);
/**
* Estimated cost to reach a goal node.
* An admissible heuristic never gives a cost bigger than the real
* one.
* <code>from</from>.
*
* @param from The node we are leaving.
* @param to The node we are reaching.
* @return The estimated cost to reach an object.
*/
protected abstract Double h(T from, T to);
/**
* Generate the successors for a given node.
*
* @param node The node we want to expand.
* @return A list of possible next steps.
*/
protected abstract List<T> generateSuccessors(T node);
private PriorityQueue<Path> paths;
private HashMap<T, Double> mindists;
private Double lastCost;
private int expandedCounter;
/**
* Check how many times a node was expanded.
*
* @return A counter of how many times a node was expanded.
*/
public int getExpandedCounter() {
return expandedCounter;
}
/**
* Default c'tor.
*/
public AStar() {
paths = new PriorityQueue<Path>();
mindists = new HashMap<T, Double>();
expandedCounter = 0;
lastCost = 0.0;
}
public void init() {
paths.clear();
mindists.clear();
expandedCounter = 0;
lastCost = 0.0;
}
/**
* Total cost function to reach the node <code>to</code> from
* <code>from</code>.
*
* The total cost is defined as: f(x) = g(x) + h(x).
* @param from The node we are leaving.
* @param to The node we are reaching.
* @return The total cost.
*/
protected Double f(Path p, T from, T to) {
Double g = g(from, to) + ((p.parent != null) ? p.parent.g : 0.0);
Double h = h(from, to);
p.g = g;
p.f = g + h;
return p.f;
}
/**
* Expand a path.
*
* @param path The path to expand.
*/
private void expand(Path path) {
T p = path.getPoint();
Double min = mindists.get(path.getPoint());
/*
* If a better path passing for this point already exists then
* don't expand it.
*/
if (min == null || min.doubleValue() > path.f.doubleValue())
mindists.put(path.getPoint(), path.f);
else
return;
List<T> successors = generateSuccessors(p);
for (T t : successors) {
Path newPath = new Path(path);
newPath.setPoint(t);
f(newPath, path.getPoint(), t);
paths.offer(newPath);
}
expandedCounter++;
}
/**
* Get the cost to reach the last node in the path.
*
* @return The cost for the found path.
*/
public Double getCost() {
return lastCost;
}
/**
* Find the shortest path to a goal starting from
* <code>start</code>.
*
* @param start The initial node.
* @return A list of nodes from the initial point to a goal,
* <code>null</code> if a path doesn't exist.
*/
public List<T> compute(T start) {
try {
init();
Path root = new Path();
root.setPoint(start);
/* Needed if the initial point has a cost. */
f(root, start, start);
expand(root);
for (;;) {
Path p = paths.poll();
if (p == null) {
lastCost = Double.MAX_VALUE;
return null;
}
T last = p.getPoint();
lastCost = p.g;
if (isGoal(last)) {
LinkedList<T> retPath = new LinkedList<T>();
for (Path i = p; i != null; i = i.parent) {
retPath.addFirst(i.getPoint());
}
return retPath;
}
expand(p);
}
} catch (Exception e) {
e.printStackTrace();
}
return null;
}
}