/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.editor.control.commands; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import es.eucm.ead.editor.control.Command; import es.eucm.ead.editor.model.DefaultModelEvent; import es.eucm.ead.editor.model.EditorModel; import es.eucm.ead.editor.model.ModelEvent; import es.eucm.ead.editor.model.nodes.DependencyNode; import es.eucm.ead.editor.view.generic.accessors.Accessor; import es.eucm.ead.editor.view.generic.accessors.IntrospectingAccessor; /** * A command that changes a field-value. The most common case of command. */ public class ChangeFieldCommand<T> extends Command { /** * The logger */ private static final Logger logger = LoggerFactory .getLogger(ChangeFieldCommand.class.getSimpleName()); public static final String ChangeField = "FieldValue"; protected String commandName; /** * The old value (T) to be changed. */ protected T oldValue; /** * The new value (T) to change. */ protected T newValue; /** * Read/write access to field to change */ protected Accessor<T> fieldDescriptor; /** * Node that will be passed in model-events returned by this command */ protected DependencyNode[] changed; /** * Simplified constructor * @param newValue new value (T) * @param target where the value should be set * @param fieldName name of writable attribute in target * @param changed nodes that change when this command is done or undone */ public ChangeFieldCommand(T newValue, Object target, String fieldName, DependencyNode... changed) { this(newValue, new IntrospectingAccessor<T>(target, fieldName), changed); } /** * General constructor * @param newValue new value (T) * @param fieldDescriptor that can write values to target field * @param changed nodes that change when this command is done or undone */ public ChangeFieldCommand(T newValue, Accessor<T> fieldDescriptor, DependencyNode... changed) { this.oldValue = fieldDescriptor.read(); this.newValue = newValue; this.fieldDescriptor = fieldDescriptor; this.commandName = ChangeField; this.changed = changed; } /** * Method to perform a changing values command. Not having any changes * is wasteful, but hardly an error. */ @SuppressWarnings("unchecked") @Override public ModelEvent performCommand(EditorModel em) { oldValue = fieldDescriptor.read(); if (!isChange(oldValue, newValue)) { logger.warn("Fix me!", new IllegalArgumentException( "They tried to set me TO THE SAME VALUE!")); logger.warn("Redundant change: {} {}->{}; short-circuited", new Object[] { commandName, oldValue, newValue }); } return setValue(newValue); } /** * @param one * @param another * @return true if any change from one to another */ public static <T> boolean defaultIsChange(T one, T another) { boolean validOne = (one != null); boolean validAnother = (another != null); logger.debug("{} vs {}", new Object[] { one, another }); return (validOne != validAnother) || (validOne && validAnother && (!one.equals(another))); } protected boolean isChange(T one, T another) { return defaultIsChange(one, another); } /** * Sets the value and returns a mode-event describing * what nodes have changed. Called by both undo() and redo(). * @param value * @return */ protected ModelEvent setValue(T value) { fieldDescriptor.write(value); return new DefaultModelEvent(commandName, this, null, null, changed); } @Override public boolean canUndo() { return true; } @Override public boolean canRedo() { return true; } @Override public ModelEvent redoCommand(EditorModel em) { logger.debug("Redoing: setting value to '{}'", newValue); return setValue(newValue); } @Override public ModelEvent undoCommand(EditorModel em) { logger.debug("Undoing: setting value to '{}'", oldValue); return setValue(oldValue); } @SuppressWarnings( { "unchecked", "rawtypes" }) @Override public boolean combine(Command other) { if (other instanceof ChangeFieldCommand) { ChangeFieldCommand<T> o = (ChangeFieldCommand) other; if (fieldDescriptor.equals(o.fieldDescriptor) && likesToCombine(o.newValue)) { newValue = o.newValue; timeStamp = o.timeStamp; logger.info("Combined command"); return true; } } else if (other instanceof EmptyCommand) { // simply make it dissapear return true; } return false; } /** * Hook for subclasses, so they can decide if they want to combine with * next-in-line or not. * @param nextValue value to combine to * @return true if combination is good, false otherwise */ public boolean likesToCombine(T nextValue) { return true; } /** * Returns the old value */ public T getOldValue() { return oldValue; } /** * Returns the new value */ public T getNewValue() { return newValue; } @Override public String toString() { return commandName + ": from '" + oldValue + "' to '" + newValue + "' in " + fieldDescriptor; } }