/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.editor.control.commands;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import es.eucm.ead.editor.control.Command;
import es.eucm.ead.editor.model.DefaultModelEvent;
import es.eucm.ead.editor.model.EditorModel;
import es.eucm.ead.editor.model.ModelEvent;
import es.eucm.ead.editor.model.nodes.DependencyNode;
import es.eucm.ead.editor.view.generic.accessors.Accessor;
import es.eucm.ead.editor.view.generic.accessors.IntrospectingAccessor;
/**
* A command that changes a field-value. The most common case of command.
*/
public class ChangeFieldCommand<T> extends Command {
/**
* The logger
*/
private static final Logger logger = LoggerFactory
.getLogger(ChangeFieldCommand.class.getSimpleName());
public static final String ChangeField = "FieldValue";
protected String commandName;
/**
* The old value (T) to be changed.
*/
protected T oldValue;
/**
* The new value (T) to change.
*/
protected T newValue;
/**
* Read/write access to field to change
*/
protected Accessor<T> fieldDescriptor;
/**
* Node that will be passed in model-events returned by this command
*/
protected DependencyNode[] changed;
/**
* Simplified constructor
* @param newValue new value (T)
* @param target where the value should be set
* @param fieldName name of writable attribute in target
* @param changed nodes that change when this command is done or undone
*/
public ChangeFieldCommand(T newValue, Object target, String fieldName,
DependencyNode... changed) {
this(newValue, new IntrospectingAccessor<T>(target, fieldName), changed);
}
/**
* General constructor
* @param newValue new value (T)
* @param fieldDescriptor that can write values to target field
* @param changed nodes that change when this command is done or undone
*/
public ChangeFieldCommand(T newValue, Accessor<T> fieldDescriptor,
DependencyNode... changed) {
this.oldValue = fieldDescriptor.read();
this.newValue = newValue;
this.fieldDescriptor = fieldDescriptor;
this.commandName = ChangeField;
this.changed = changed;
}
/**
* Method to perform a changing values command. Not having any changes
* is wasteful, but hardly an error.
*/
@SuppressWarnings("unchecked")
@Override
public ModelEvent performCommand(EditorModel em) {
oldValue = fieldDescriptor.read();
if (!isChange(oldValue, newValue)) {
logger.warn("Fix me!", new IllegalArgumentException(
"They tried to set me TO THE SAME VALUE!"));
logger.warn("Redundant change: {} {}->{}; short-circuited",
new Object[] { commandName, oldValue, newValue });
}
return setValue(newValue);
}
/**
* @param one
* @param another
* @return true if any change from one to another
*/
public static <T> boolean defaultIsChange(T one, T another) {
boolean validOne = (one != null);
boolean validAnother = (another != null);
logger.debug("{} vs {}", new Object[] { one, another });
return (validOne != validAnother)
|| (validOne && validAnother && (!one.equals(another)));
}
protected boolean isChange(T one, T another) {
return defaultIsChange(one, another);
}
/**
* Sets the value and returns a mode-event describing
* what nodes have changed. Called by both undo() and redo().
* @param value
* @return
*/
protected ModelEvent setValue(T value) {
fieldDescriptor.write(value);
return new DefaultModelEvent(commandName, this, null, null, changed);
}
@Override
public boolean canUndo() {
return true;
}
@Override
public boolean canRedo() {
return true;
}
@Override
public ModelEvent redoCommand(EditorModel em) {
logger.debug("Redoing: setting value to '{}'", newValue);
return setValue(newValue);
}
@Override
public ModelEvent undoCommand(EditorModel em) {
logger.debug("Undoing: setting value to '{}'", oldValue);
return setValue(oldValue);
}
@SuppressWarnings( { "unchecked", "rawtypes" })
@Override
public boolean combine(Command other) {
if (other instanceof ChangeFieldCommand) {
ChangeFieldCommand<T> o = (ChangeFieldCommand) other;
if (fieldDescriptor.equals(o.fieldDescriptor)
&& likesToCombine(o.newValue)) {
newValue = o.newValue;
timeStamp = o.timeStamp;
logger.info("Combined command");
return true;
}
} else if (other instanceof EmptyCommand) {
// simply make it dissapear
return true;
}
return false;
}
/**
* Hook for subclasses, so they can decide if they want to combine with
* next-in-line or not.
* @param nextValue value to combine to
* @return true if combination is good, false otherwise
*/
public boolean likesToCombine(T nextValue) {
return true;
}
/**
* Returns the old value
*/
public T getOldValue() {
return oldValue;
}
/**
* Returns the new value
*/
public T getNewValue() {
return newValue;
}
@Override
public String toString() {
return commandName + ": from '" + oldValue + "' to '" + newValue
+ "' in " + fieldDescriptor;
}
}