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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.target.common;
import mage.MageObject;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetCard;
import java.util.Set;
import java.util.UUID;
/**
* @author LevelX2
*/
public class TargetCardInGraveyardOrBattlefield extends TargetCard {
public TargetCardInGraveyardOrBattlefield() {
this(1, 1, new FilterCard("target card in a graveyard or permanent on the battlefield"));
}
public TargetCardInGraveyardOrBattlefield(FilterCard filter) {
this(1, 1, filter);
}
public TargetCardInGraveyardOrBattlefield(int numTargets, FilterCard filter) {
this(numTargets, numTargets, filter);
}
public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filter) {
super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter); // Zone for card
this.targetName = filter.getMessage();
}
public TargetCardInGraveyardOrBattlefield(final TargetCardInGraveyardOrBattlefield target) {
super(target);
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
if (!super.canChoose(sourceId, sourceControllerId, game)) {
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, game)) {
return true;
}
}
return false;
}
return true;
}
@Override
public boolean canTarget(UUID id, Ability source, Game game) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
return filter.match(permanent, game);
}
Card card = game.getCard(id);
return card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD && filter.match(card, game);
}
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
//return super.possibleTargets(sourceControllerId, game); //To change body of generated methods, choose Tools | Templates.
Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if (filter.match(permanent, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game);
MageObject targetSource = game.getObject(sourceId);
for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) {
if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
}
return possibleTargets;
}
@Override
public TargetCardInGraveyardOrBattlefield copy() {
return new TargetCardInGraveyardOrBattlefield(this);
}
}