/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.target.common; import mage.MageObject; import mage.abilities.Ability; import mage.cards.Card; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.TargetCard; import java.util.Set; import java.util.UUID; /** * @author LevelX2 */ public class TargetCardInGraveyardOrBattlefield extends TargetCard { public TargetCardInGraveyardOrBattlefield() { this(1, 1, new FilterCard("target card in a graveyard or permanent on the battlefield")); } public TargetCardInGraveyardOrBattlefield(FilterCard filter) { this(1, 1, filter); } public TargetCardInGraveyardOrBattlefield(int numTargets, FilterCard filter) { this(numTargets, numTargets, filter); } public TargetCardInGraveyardOrBattlefield(int minNumTargets, int maxNumTargets, FilterCard filter) { super(minNumTargets, maxNumTargets, Zone.GRAVEYARD, filter); // Zone for card this.targetName = filter.getMessage(); } public TargetCardInGraveyardOrBattlefield(final TargetCardInGraveyardOrBattlefield target) { super(target); } @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { if (!super.canChoose(sourceId, sourceControllerId, game)) { MageObject targetSource = game.getObject(sourceId); for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) { if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceControllerId, game)) { return true; } } return false; } return true; } @Override public boolean canTarget(UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent, game); } Card card = game.getCard(id); return card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD && filter.match(card, game); } @Override public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) { //return super.possibleTargets(sourceControllerId, game); //To change body of generated methods, choose Tools | Templates. Set<UUID> possibleTargets = super.possibleTargets(sourceControllerId, game); for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) { if (filter.match(permanent, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set<UUID> possibleTargets = super.possibleTargets(sourceId, sourceControllerId, game); MageObject targetSource = game.getObject(sourceId); for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterPermanent(), sourceControllerId, game)) { if ((notTarget || permanent.canBeTargetedBy(targetSource, sourceControllerId, game)) && filter.match(permanent, sourceId, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } return possibleTargets; } @Override public TargetCardInGraveyardOrBattlefield copy() { return new TargetCardInGraveyardOrBattlefield(this); } }