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package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CardsInControllerGraveCondition;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AbilityWord;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.target.common.TargetEnchantmentPermanent;
/**
*
* @author LoneFox
*/
public class NantukoCalmer extends CardImpl {
public NantukoCalmer(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}{G}");
this.subtype.add("Insect");
this.subtype.add("Druid");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// {G}, {tap}, Sacrifice Nantuko Calmer: Destroy target enchantment.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(), new ManaCostsImpl("{G}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetEnchantmentPermanent());
this.addAbility(ability);
// Threshold - Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard.
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(
new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), new CardsInControllerGraveCondition(7),
"{this} gets +1/+1 as long as seven or more cards are in your graveyard"));
ability.setAbilityWord(AbilityWord.THRESHOLD);
this.addAbility(ability);
}
public NantukoCalmer(final NantukoCalmer card) {
super(card);
}
@Override
public NantukoCalmer copy() {
return new NantukoCalmer(this);
}
}