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package mage.cards.b;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfPreCombatMainTriggeredAbility;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author markedagain
*/
public class BlackMarket extends CardImpl {
public BlackMarket(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{B}{B}");
// Whenever a creature dies, put a charge counter on Black Market.
this.addAbility(new DiesCreatureTriggeredAbility(new AddCountersSourceEffect(CounterType.CHARGE.createInstance()),false ));
// At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Black Market.
this.addAbility(new BeginningOfPreCombatMainTriggeredAbility(new BlackMarketEffect(), TargetController.YOU, false));
}
public BlackMarket(final BlackMarket card) {
super(card);
}
@Override
public BlackMarket copy() {
return new BlackMarket(this);
}
}
class BlackMarketEffect extends OneShotEffect {
public BlackMarketEffect() {
super(Outcome.PutManaInPool);
this.staticText = "add {B} to your mana pool for each charge counter on Black Market";
}
public BlackMarketEffect(final BlackMarketEffect effect) {
super(effect);
}
@Override
public BlackMarketEffect copy() {
return new BlackMarketEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
Player player = game.getPlayer(source.getControllerId());
if (sourcePermanent != null && player != null) {
int chargeCounters = sourcePermanent.getCounters(game).getCount(CounterType.CHARGE);
if (chargeCounters > 0){
player.getManaPool().addMana(Mana.BlackMana(chargeCounters), game, source);
return true;
}
}
return false;
}
}