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package mage.cards.i;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import java.util.UUID;
/**
*
* @author North
*/
public class ImmaculateMagistrate extends CardImpl {
public ImmaculateMagistrate(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
this.subtype.add("Elf");
this.subtype.add("Shaman");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {tap}: Put a +1/+1 counter on target creature for each Elf you control.
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new ImmaculateMagistrateEffect(),
new TapSourceCost());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public ImmaculateMagistrate(final ImmaculateMagistrate card) {
super(card);
}
@Override
public ImmaculateMagistrate copy() {
return new ImmaculateMagistrate(this);
}
}
class ImmaculateMagistrateEffect extends OneShotEffect {
static final FilterControlledPermanent filter = new FilterControlledPermanent("Elf");
static {
filter.add(new SubtypePredicate("Elf"));
}
public ImmaculateMagistrateEffect() {
super(Outcome.BoostCreature);
this.staticText = "Put a +1/+1 counter on target creature for each Elf you control";
}
public ImmaculateMagistrateEffect(final ImmaculateMagistrateEffect effect) {
super(effect);
}
@Override
public ImmaculateMagistrateEffect copy() {
return new ImmaculateMagistrateEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
int count = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
if (count > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(count), source, game);
return true;
}
}
return false;
}
}