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package mage.cards.c;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.CardUtil;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author JRHerlehy
*/
public class ConsulateCrackdown extends CardImpl {
public ConsulateCrackdown(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}");
// When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ConsulateCracksownExileEffect(), false));
}
public ConsulateCrackdown(final ConsulateCrackdown card) {
super(card);
}
@Override
public ConsulateCrackdown copy() {
return new ConsulateCrackdown(this);
}
}
class ConsulateCracksownExileEffect extends OneShotEffect {
private static final FilterArtifactPermanent filter = new FilterArtifactPermanent("artifacts your opponents control");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public ConsulateCracksownExileEffect() {
super(Outcome.Benefit);
this.staticText = "exile all artifacts your opponents control until {this} leaves the battlefield";
}
ConsulateCracksownExileEffect(final ConsulateCracksownExileEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player contoller = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
//If the permanent leaves the battlefield before the ability resolves, artifacts won't be exiled.
if (permanent == null || contoller == null) return false;
Set<Card> toExile = new LinkedHashSet<>();
for (Permanent artifact : game.getBattlefield().getActivePermanents(filter, contoller.getId(), game)) {
toExile.add(artifact);
}
if (!toExile.isEmpty()) {
contoller.moveCardsToExile(toExile, source, game, true, CardUtil.getCardExileZoneId(game, source), permanent.getIdName());
new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()).apply(game, source);
}
return true;
}
@Override
public ConsulateCracksownExileEffect copy() {
return new ConsulateCracksownExileEffect(this);
}
}