/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.common;
import mage.constants.ComparisonType;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
* State triggered ability that triggers if the ability controller controlls the
* defined number of permanents.
*
* @author LevelX2
*/
public class ControlsPermanentsControllerTriggeredAbility extends StateTriggeredAbility {
protected final FilterPermanent filter;
protected final ComparisonType type;
protected final int value;
public ControlsPermanentsControllerTriggeredAbility(FilterPermanent filter, ComparisonType type, int value, Effect effect) {
super(Zone.BATTLEFIELD, effect);
this.filter = filter;
this.value = value;
this.type = type;
}
public ControlsPermanentsControllerTriggeredAbility(final ControlsPermanentsControllerTriggeredAbility ability) {
super(ability);
this.filter = ability.filter;
this.type = ability.type;
this.value = ability.value;
}
@Override
public ControlsPermanentsControllerTriggeredAbility copy() {
return new ControlsPermanentsControllerTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
int inputValue = game.getBattlefield().countAll(filter, getControllerId(), game);
return ComparisonType.compare(inputValue, type, value);
}
@Override
public String getRule() {
return "When you control " + filter.getMessage() + ", " + super.getRule();
}
}