package org.mage.test.cards.single;
import mage.abilities.Abilities;
import mage.abilities.AbilitiesImpl;
import mage.abilities.Ability;
import mage.abilities.keyword.LifelinkAbility;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.filter.Filter;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author noxx
*/
public class HomicidalSeclusionTest extends CardTestPlayerBase {
/**
* Tests that there will be no effect when there is more than one creature
*/
@Test
public void testNoSingleCard() {
addCard(Zone.BATTLEFIELD, playerA, "Homicidal Seclusion");
addCard(Zone.BATTLEFIELD, playerA, "Air Elemental", 1);
addCard(Zone.BATTLEFIELD, playerA, "Horned Turtle", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPowerToughness(playerA, "Air Elemental", 4, 4, Filter.ComparisonScope.All);
assertPowerToughness(playerA, "Horned Turtle", 1, 4, Filter.ComparisonScope.All);
}
/**
* Tests effect of a single card for a single creature
*/
@Test
public void testSingleCard() {
addCard(Zone.BATTLEFIELD, playerA, "Homicidal Seclusion");
addCard(Zone.BATTLEFIELD, playerA, "Horned Turtle", 1);
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPowerToughness(playerA, "Horned Turtle", 4, 5, Filter.ComparisonScope.All);
Abilities<Ability> abilities = new AbilitiesImpl<>();
abilities.add(LifelinkAbility.getInstance());
assertAbilities(playerA, "Horned Turtle", abilities);
}
/**
* Tests several copies of Homicidal Seclusion card
*/
@Test
public void testMultiInstances() {
addCard(Zone.BATTLEFIELD, playerA, "Homicidal Seclusion", 2);
addCard(Zone.BATTLEFIELD, playerA, "Horned Turtle", 1);
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPowerToughness(playerA, "Horned Turtle", 7, 6, Filter.ComparisonScope.All);
}
/**
* Tests that effect will be applied later
*/
@Test
public void testApplyInProgress() {
addCard(Zone.BATTLEFIELD, playerA, "Homicidal Seclusion");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard");
addCard(Zone.BATTLEFIELD, playerA, "Air Elemental");
addCard(Zone.BATTLEFIELD, playerA, "Mountain");
addCard(Zone.HAND, playerA, "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", "Elite Vanguard");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Elite Vanguard", 0);
assertPowerToughness(playerA, "Air Elemental", 7, 5, Filter.ComparisonScope.All);
Abilities<Ability> abilities = new AbilitiesImpl<>();
abilities.add(LifelinkAbility.getInstance());
assertAbilities(playerA, "Air Elemental", abilities);
}
}