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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.m;
import java.util.HashSet;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.effects.common.counter.RemoveCounterTargetEffect;
import mage.abilities.keyword.RepairAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.predicate.other.CounterCardPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author Styxo
*/
public class MaintenanceDroid extends CardImpl {
private static final FilterCard filter = new FilterCard("target card you own with a repair counter on it");
static {
filter.add(new CounterCardPredicate(CounterType.REPAIR));
}
public MaintenanceDroid(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT,CardType.CREATURE},"{W}{U}");
this.subtype.add("Droid");
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// {T}: Choose target card you own with a repair counter on it. You may remove a repair counter from it or put another repair counter on it.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MaintenanceDroidEffect(), new TapSourceCost());
ability.addTarget(new TargetCardInYourGraveyard(filter));
this.addAbility(ability);
// Repair 4
this.addAbility(new RepairAbility(4));
}
public MaintenanceDroid(final MaintenanceDroid card) {
super(card);
}
@Override
public MaintenanceDroid copy() {
return new MaintenanceDroid(this);
}
}
class MaintenanceDroidEffect extends OneShotEffect {
private static final HashSet<String> choices = new HashSet<>();
static {
choices.add("Remove a repair counter");
choices.add("Add another repair counter");
}
public MaintenanceDroidEffect() {
super(Outcome.BoostCreature);
staticText = "Choose target card you own with a repair counter on it. You may remove a repair counter from it or put another repair counter on it";
}
public MaintenanceDroidEffect(final MaintenanceDroidEffect effect) {
super(effect);
}
@Override
public MaintenanceDroidEffect copy() {
return new MaintenanceDroidEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Choice choice = new ChoiceImpl(true);
choice.setMessage("Choose mode");
choice.setChoices(choices);
while (!controller.choose(outcome, choice, game)) {
if (!controller.canRespond()) {
return false;
}
}
String chosen = choice.getChoice();
switch (chosen) {
case "Remove a repair counter":
new RemoveCounterTargetEffect(CounterType.REPAIR.createInstance()).apply(game, source);
break;
default: //"Add another repair counter"
new AddCountersTargetEffect(CounterType.REPAIR.createInstance()).apply(game, source);
break;
}
return true;
}
return false;
}
}