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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LoneFox
*/
public class SqueesRevenge extends CardImpl {
public SqueesRevenge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{U}{R}");
// Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.
this.getSpellAbility().addEffect(new SqueesRevengeEffect());
}
public SqueesRevenge(final SqueesRevenge card) {
super(card);
}
@Override
public SqueesRevenge copy() {
return new SqueesRevenge(this);
}
}
class SqueesRevengeEffect extends OneShotEffect {
public SqueesRevengeEffect() {
super(Outcome.DrawCard);
staticText = "Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.";
}
public SqueesRevengeEffect(final SqueesRevengeEffect effect) {
super(effect);
}
public SqueesRevengeEffect copy() {
return new SqueesRevengeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if(player != null) {
int number = player.announceXMana(0, Integer.MAX_VALUE, "Choose how many times to flip a coin", game, source);
game.informPlayers(player.getLogName() + " chooses " + number + '.');
for(int i = 0; i < number; i++) {
if(!player.flipCoin(game)) {
return true;
}
}
player.drawCards(2 * number, game);
return true;
}
return false;
}
}