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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.game;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.continuous.CommanderReplacementEffect;
import mage.abilities.effects.common.cost.CommanderCostModification;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.repository.CardInfo;
import mage.cards.repository.CardRepository;
import mage.constants.*;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.common.CommanderInfoWatcher;
/**
*
* @author JRHerlehy
*/
public abstract class GameTinyLeadersImpl extends GameImpl {
protected boolean alsoHand; // replace also commander going to library
protected boolean alsoLibrary; // replace also commander going to library
protected boolean startingPlayerSkipsDraw = true;
public GameTinyLeadersImpl(MultiplayerAttackOption attackOption, RangeOfInfluence range, int freeMulligans, int startLife) {
super(attackOption, range, freeMulligans, startLife);
}
public GameTinyLeadersImpl(final GameTinyLeadersImpl game) {
super(game);
this.alsoHand = game.alsoHand;
this.startingPlayerSkipsDraw = game.startingPlayerSkipsDraw;
}
@Override
protected void init(UUID choosingPlayerId) {
Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
//Move tiny leader to command zone
for (UUID playerId : state.getPlayerList(startingPlayerId)) {
Player player = getPlayer(playerId);
if (player != null) {
Card commander = getCommanderCard(player.getMatchPlayer().getDeck().getName(), player.getId());
if (commander != null) {
Set<Card> cards = new HashSet<>();
cards.add(commander);
this.loadCards(cards, playerId);
player.addCommanderId(commander.getId());
commander.moveToZone(Zone.COMMAND, null, this, true);
ability.addEffect(new CommanderReplacementEffect(commander.getId(), alsoHand, alsoLibrary));
ability.addEffect(new CommanderCostModification(commander.getId()));
// Commander rule #4 was removed Jan. 18, 2016
// ability.addEffect(new CommanderManaReplacementEffect(player.getId(), CardUtil.getColorIdentity(commander)));
getState().setValue(commander.getId() + "_castCount", 0);
CommanderInfoWatcher watcher = new CommanderInfoWatcher(commander.getId(), false);
getState().getWatchers().add(watcher);
watcher.addCardInfoToCommander(this);
} else {
throw new UnknownError("Commander card could not be created. Name: [" + player.getMatchPlayer().getDeck().getName() + ']');
}
}
}
this.getState().addAbility(ability, null);
super.init(choosingPlayerId);
if (startingPlayerSkipsDraw) {
state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
}
}
/**
* Name of Tiny Leader comes from the deck name (it's not in the sideboard)
* Additionally, it was taken into account that WOTC had missed a few color
* combinations when making Legendary Creatures at 3 CMC. There are two
* Commanders available to use for the missing color identities: Sultai [UBG
* 3/3] and Glass [colorless 3/3]
*
* @param commanderName
* @param ownerId
* @return
*/
public static Card getCommanderCard(String commanderName, UUID ownerId) {
Card commander = null;
if (commanderName != null) {
switch (commanderName) {
case "Sultai":
commander = new DefaultCommander(ownerId, commanderName, "{U}{B}{G}");
break;
case "Glass":
commander = new DefaultCommander(ownerId, commanderName, "{C}{C}{C}");
break;
default:
CardInfo cardInfo = CardRepository.instance.findCard(commanderName);
if (cardInfo != null) {
commander = cardInfo.getCard();
}
}
}
return commander;
}
@Override
public Set<UUID> getOpponents(UUID playerId) {
Set<UUID> opponents = new HashSet<>();
for (UUID opponentId : getState().getPlayersInRange(playerId, this)) {
if (!opponentId.equals(playerId)) {
opponents.add(opponentId);
}
}
return opponents;
}
@Override
public boolean isOpponent(Player player, UUID playerToCheck) {
return !player.getId().equals(playerToCheck);
}
public void setAlsoHand(boolean alsoHand) {
this.alsoHand = alsoHand;
}
public void setAlsoLibrary(boolean alsoLibrary) {
this.alsoLibrary = alsoLibrary;
}
}
class DefaultCommander extends CardImpl {
public DefaultCommander(UUID ownerId, String commanderName, String manaString) {
super(ownerId, new CardSetInfo(commanderName, "", "999", Rarity.RARE), new CardType[]{CardType.CREATURE}, manaString);
this.addSuperType(SuperType.LEGENDARY);
if (manaString.contains("{G}")) {
this.color.setGreen(true);
}
if (manaString.contains("{W}")) {
this.color.setWhite(true);
}
if (manaString.contains("{U}")) {
this.color.setBlue(true);
}
if (manaString.contains("{B}")) {
this.color.setBlack(true);
}
if (manaString.contains("{R}")) {
this.color.setRed(true);
}
this.power = new MageInt(3);
this.toughness = new MageInt(3);
}
public DefaultCommander(final DefaultCommander card) {
super(card);
}
@Override
public DefaultCommander copy() {
return new DefaultCommander(this);
}
}