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package mage.abilities.effects.common.continuous;
import java.util.ArrayList;
import java.util.Arrays;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.BlackManaAbility;
import mage.abilities.mana.BlueManaAbility;
import mage.abilities.mana.GreenManaAbility;
import mage.abilities.mana.RedManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
public class BecomesBasicLandEnchantedEffect extends ContinuousEffectImpl {
protected final static ArrayList<String> allLandTypes = new ArrayList<>();
static { // 205.3i
allLandTypes.add("Forest");
allLandTypes.add("Swamp");
allLandTypes.add("Plains");
allLandTypes.add("Mountain");
allLandTypes.add("Island");
allLandTypes.add("Urza's");
allLandTypes.add("Mine");
allLandTypes.add("Power-Plant");
allLandTypes.add("Tower");
allLandTypes.add("Desert");
allLandTypes.add("Gate");
allLandTypes.add("Lair");
allLandTypes.add("Locus");
}
protected ArrayList<String> landTypes = new ArrayList<>();
public BecomesBasicLandEnchantedEffect(String... landNames) {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
landTypes.addAll(Arrays.asList(landNames));
this.staticText = setText();
}
public BecomesBasicLandEnchantedEffect(final BecomesBasicLandEnchantedEffect effect) {
super(effect);
this.landTypes.addAll(effect.landTypes);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public BecomesBasicLandEnchantedEffect copy() {
return new BecomesBasicLandEnchantedEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Permanent permanent = game.getPermanent(enchantment.getAttachedTo());
if (permanent != null) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
permanent.removeAllAbilities(source.getSourceId(), game);
for (String landType : landTypes) {
switch (landType) {
case "Swamp":
if (permanent.getSubtype(game).contains("Swamp")) { // type can be removed by other effect with newer timestamp, so no ability adding
permanent.addAbility(new BlackManaAbility(), source.getSourceId(), game);
}
break;
case "Mountain":
if (permanent.getSubtype(game).contains("Mountain")) {
permanent.addAbility(new RedManaAbility(), source.getSourceId(), game);
}
break;
case "Forest":
if (permanent.getSubtype(game).contains("Forest")) {
permanent.addAbility(new GreenManaAbility(), source.getSourceId(), game);
}
break;
case "Island":
if (permanent.getSubtype(game).contains("Island")) {
permanent.addAbility(new BlueManaAbility(), source.getSourceId(), game);
}
break;
case "Plains":
if (permanent.getSubtype(game).contains("Plains")) {
permanent.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
}
break;
}
}
break;
case TypeChangingEffects_4:
// subtypes are all removed by changing the subtype to a land type.
permanent.getSubtype(game).removeAll(allLandTypes);
permanent.getSubtype(game).addAll(landTypes);
break;
}
return true;
}
}
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
private String setText() {
StringBuilder sb = new StringBuilder("Enchanted land is a ");
int i = 1;
for (String landType : landTypes) {
if (i > 1) {
if (i == landTypes.size()) {
sb.append(" and ");
} else {
sb.append(", ");
}
}
i++;
sb.append(landType);
}
return sb.toString();
}
}