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package mage.cards.t;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterAttackingCreature;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.filter.predicate.permanent.CounterPredicate;
import mage.target.common.TargetAttackingCreature;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author LoneFox
*/
public class TrapDigger extends CardImpl {
private static final FilterControlledLandPermanent filter1 = new FilterControlledLandPermanent("a land with a trap counter on it");
private static final FilterAttackingCreature filter2 = new FilterAttackingCreature("attacking creature without flying");
static {
filter1.add(new CounterPredicate(CounterType.TRAP));
filter2.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
}
public TrapDigger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{W}");
this.subtype.add("Human");
this.subtype.add("Soldier");
this.power = new MageInt(1);
this.toughness = new MageInt(3);
// {2}{W}, {tap}: Put a trap counter on target land you control.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.TRAP.createInstance()), new ManaCostsImpl("{2}{W}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetControlledPermanent(new FilterControlledLandPermanent()));
this.addAbility(ability);
// Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DamageTargetEffect(3), new SacrificeTargetCost(new TargetControlledPermanent(filter1)));
ability.addTarget(new TargetAttackingCreature(1, 1, filter2, false));
this.addAbility(ability);
}
public TrapDigger(final TrapDigger card) {
super(card);
}
@Override
public TrapDigger copy() {
return new TrapDigger(this);
}
}