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package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.DamagedCreatureEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Ludwig.Hirth
*/
public class DealsDamageToACreatureAllTriggeredAbility extends TriggeredAbilityImpl {
private final boolean combatDamageOnly;
private final FilterPermanent filterPermanent;
private final SetTargetPointer setTargetPointer;
public DealsDamageToACreatureAllTriggeredAbility(Effect effect, boolean optional, FilterPermanent filterPermanent, SetTargetPointer setTargetPointer, boolean combatDamageOnly) {
super(Zone.BATTLEFIELD, effect, optional);
this.combatDamageOnly = combatDamageOnly;
this.setTargetPointer = setTargetPointer;
this.filterPermanent = filterPermanent;
}
public DealsDamageToACreatureAllTriggeredAbility(final DealsDamageToACreatureAllTriggeredAbility ability) {
super(ability);
this.combatDamageOnly = ability.combatDamageOnly;
this.filterPermanent = ability.filterPermanent;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public DealsDamageToACreatureAllTriggeredAbility copy() {
return new DealsDamageToACreatureAllTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DAMAGED_CREATURE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (!combatDamageOnly || ((DamagedCreatureEvent) event).isCombatDamage()) {
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
if (permanent != null && filterPermanent.match(permanent, getSourceId(), getControllerId(), game)) {
for (Effect effect : this.getEffects()) {
effect.setValue("damage", event.getAmount());
effect.setValue("sourceId", event.getSourceId());
switch (setTargetPointer) {
case PLAYER:
effect.setTargetPointer(new FixedTarget(permanent.getControllerId()));
break;
case PERMANENT:
effect.setTargetPointer(new FixedTarget(permanent.getId(), permanent.getZoneChangeCounter(game)));
break;
}
}
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever " + filterPermanent.getMessage() + " deals "
+ (combatDamageOnly ? "combat ":"") + "damage to a creature, " + super.getRule();
}
}