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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.keyword.BestowAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author Quercitron
*/
public class SpitefulReturned extends CardImpl {
public SpitefulReturned(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT,CardType.CREATURE},"{1}{B}");
this.subtype.add("Zombie");
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Bestow {3}{B}
this.addAbility(new BestowAbility(this, "{3}{B}"));
// Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.
Effect effect = new LoseLifeTargetEffect(2);
effect.setText("defending player loses 2 life");
this.addAbility(new SpitefulReturnedTriggeredAbility(effect));
// Enchanted creature gets +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(1, 1, Duration.WhileOnBattlefield)));
}
public SpitefulReturned(final SpitefulReturned card) {
super(card);
}
@Override
public SpitefulReturned copy() {
return new SpitefulReturned(this);
}
}
class SpitefulReturnedTriggeredAbility extends TriggeredAbilityImpl {
public SpitefulReturnedTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect);
}
public SpitefulReturnedTriggeredAbility(final SpitefulReturnedTriggeredAbility ability) {
super(ability);
}
@Override
public SpitefulReturnedTriggeredAbility copy() {
return new SpitefulReturnedTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Permanent sourcePermanent = game.getPermanent(this.getSourceId());
if (sourcePermanent != null) {
if (sourcePermanent.isCreature()) {
if (event.getSourceId() != null
&& event.getSourceId().equals(this.getSourceId())) {
UUID defender = game.getCombat().getDefendingPlayerId(this.getSourceId(), game);
this.getEffects().get(0).setTargetPointer(new FixedTarget(defender));
return true;
}
} else {
if (sourcePermanent.getAttachedTo() != null && sourcePermanent.getAttachedTo().equals(event.getSourceId())) {
UUID defender = game.getCombat().getDefendingPlayerId(sourcePermanent.getAttachedTo(), game);
this.getEffects().get(0).setTargetPointer(new FixedTarget(defender));
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return new StringBuilder("Whenever {this} or enchanted creature attacks, ").append(super.getRule()).toString();
}
}