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package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author KholdFuzion
*/
public class AliFromCairo extends CardImpl {
public AliFromCairo(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}{R}");
this.subtype.add("Human");
this.power = new MageInt(0);
this.toughness = new MageInt(1);
// Damage that would reduce your life total to less than 1 reduces it to 1 instead.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AliFromCairoReplacementEffect()));
}
public AliFromCairo(final AliFromCairo card) {
super(card);
}
@Override
public AliFromCairo copy() {
return new AliFromCairo(this);
}
}
class AliFromCairoReplacementEffect extends ReplacementEffectImpl {
public AliFromCairoReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Damage that would reduce your life total to less than 1 reduces it to 1 instead";
}
public AliFromCairoReplacementEffect(final AliFromCairoReplacementEffect effect) {
super(effect);
}
@Override
public AliFromCairoReplacementEffect copy() {
return new AliFromCairoReplacementEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_CAUSES_LIFE_LOSS;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null
&& (controller.getLife() > 0) &&(controller.getLife() - event.getAmount()) < 1
&& event.getPlayerId().equals(controller.getId())
) {
return true;
}
}
return false;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
// 10/1/2008: The ability doesn't change how much damage is dealt;
// it just changes how much life that damage makes you lose.
// An effect such as Spirit Link will see the full amount of damage being dealt.
game.fireEvent(event);
if (controller != null) {
controller.setLife(1, game);
}
return true;
}
}