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package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.condition.LockedInCondition;
import mage.abilities.condition.common.ManaWasSpentCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.decorator.ConditionalReplacementEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.PreventAllDamageByAllPermanentsEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterAttackingCreature;
import mage.game.Game;
import mage.players.Player;
import mage.watchers.common.ManaSpentToCastWatcher;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*
*/
public class BatwingBrume extends CardImpl {
public BatwingBrume(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W/B}");
// Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume.
Effect effect = new ConditionalReplacementEffect(new PreventAllDamageByAllPermanentsEffect(Duration.EndOfTurn, true),
new LockedInCondition(new ManaWasSpentCondition(ColoredManaSymbol.W)));
effect.setText("Prevent all combat damage that would be dealt this turn if {W} was spent to cast {this}");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new BatwingBrumeEffect(),
new ManaWasSpentCondition(ColoredManaSymbol.B), "Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast {this}"));
this.getSpellAbility().addEffect(new InfoEffect("<i>(Do both if {W}{B} was spent.)</i>"));
this.getSpellAbility().addWatcher(new ManaSpentToCastWatcher());
}
public BatwingBrume(final BatwingBrume card) {
super(card);
}
@Override
public BatwingBrume copy() {
return new BatwingBrume(this);
}
}
class BatwingBrumeEffect extends OneShotEffect {
public BatwingBrumeEffect() {
super(Outcome.LoseLife);
}
public BatwingBrumeEffect(final BatwingBrumeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
final int amount = game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), playerId, game).size();
if (amount > 0) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.loseLife(amount, game, false);
}
}
}
return true;
}
return false;
}
@Override
public BatwingBrumeEffect copy() {
return new BatwingBrumeEffect(this);
}
}