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package mage.cards.j;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
/**
*
* @author emerald000
*/
public class JuniperOrderRanger extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");
static {
filter.add(new AnotherPredicate());
}
public JuniperOrderRanger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{W}");
this.subtype.add("Human");
this.subtype.add("Knight");
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
Ability ability = new EntersBattlefieldControlledTriggeredAbility(
Zone.BATTLEFIELD,
new AddCountersTargetEffect(CounterType.P1P1.createInstance()),
filter,
false,
SetTargetPointer.PERMANENT,
"Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger");
ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance()));
this.addAbility(ability);
}
public JuniperOrderRanger(final JuniperOrderRanger card) {
super(card);
}
@Override
public JuniperOrderRanger copy() {
return new JuniperOrderRanger(this);
}
}