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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.m;
import java.util.Set;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author North
*/
public class Mindcrank extends CardImpl {
public Mindcrank(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}");
// Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard.
// (Damage dealt by sources without infect causes loss of life.)
this.addAbility(new MindcrankTriggeredAbility());
}
public Mindcrank(final Mindcrank card) {
super(card);
}
@Override
public Mindcrank copy() {
return new Mindcrank(this);
}
}
class MindcrankTriggeredAbility extends TriggeredAbilityImpl {
public MindcrankTriggeredAbility() {
super(Zone.BATTLEFIELD, new MindcrankEffect(), false);
}
public MindcrankTriggeredAbility(final MindcrankTriggeredAbility ability) {
super(ability);
}
@Override
public MindcrankTriggeredAbility copy() {
return new MindcrankTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.LOST_LIFE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
Set<UUID> opponents = game.getOpponents(this.getControllerId());
if (opponents.contains(event.getPlayerId())) {
for (Effect effect : this.getEffects()) {
effect.setValue("lostLife", event.getAmount());
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard.";
}
}
class MindcrankEffect extends OneShotEffect {
public MindcrankEffect() {
super(Outcome.Detriment);
}
public MindcrankEffect(final MindcrankEffect effect) {
super(effect);
}
@Override
public MindcrankEffect copy() {
return new MindcrankEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
if (targetPlayer != null) {
Integer amount = (Integer) getValue("lostLife");
if (amount == null) {
amount = 0;
}
targetPlayer.moveCards(targetPlayer.getLibrary().getTopCards(game, amount), Zone.GRAVEYARD, source, game);
}
return true;
}
}