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package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.CastSourceTriggeredAbility;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.UntapAllControllerEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SuperType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.token.RebelStarshipToken;
/**
*
* @author Styxo
*/
public class AdmiralAckbar extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Starship creatures");
static {
filter.add(new SubtypePredicate("Starship"));
}
public AdmiralAckbar(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{U}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Calamari");
this.subtype.add("Rebel");
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// When you cast Admiral Ackbar, create two 2/3 blue Rebel Starship artifact creature tokens with spaceflight name B-Wing.
this.addAbility(new CastSourceTriggeredAbility(new CreateTokenEffect(new RebelStarshipToken(), 2), false));
// At the beggining of each upkeep, untap all starships you control.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new UntapAllControllerEffect(filter), TargetController.ANY, false));
// Whenever two or more Starship creatures you control attack, draw a card.
this.addAbility(new AttacksWithCreaturesTriggeredAbility(new DrawCardSourceControllerEffect(1), 2, filter));
}
public AdmiralAckbar(final AdmiralAckbar card) {
super(card);
}
@Override
public AdmiralAckbar copy() {
return new AdmiralAckbar(this);
}
}
class AdmiralAckbarTriggeredAbility extends TriggeredAbilityImpl {
public AdmiralAckbarTriggeredAbility(Effect effect) {
super(Zone.BATTLEFIELD, effect);
}
public AdmiralAckbarTriggeredAbility(final AdmiralAckbarTriggeredAbility ability) {
super(ability);
}
@Override
public AdmiralAckbarTriggeredAbility copy() {
return new AdmiralAckbarTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DECLARED_ATTACKERS;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return game.getCombat().getAttackers().size() >= 2 && game.getCombat().getAttackerId().equals(getControllerId());
}
@Override
public String getRule() {
return "Whenever two or more Starship creatures you control attack, draw a card";
}
}