/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.cards.l;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.AttacksAllTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author BetaSteward
*/
public class LostInTheWoods extends CardImpl {
public LostInTheWoods(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{G}{G}");
// Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
this.addAbility(new AttacksAllTriggeredAbility(new LostInTheWoodsEffect(), false, new FilterCreaturePermanent(), SetTargetPointer.PERMANENT, true));
}
public LostInTheWoods(final LostInTheWoods card) {
super(card);
}
@Override
public LostInTheWoods copy() {
return new LostInTheWoods(this);
}
}
class LostInTheWoodsEffect extends OneShotEffect {
public LostInTheWoodsEffect() {
super(Outcome.PreventDamage);
staticText = "reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library";
}
public LostInTheWoodsEffect(final LostInTheWoodsEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (sourceObject == null || controller == null) {
return false;
}
if (controller.getLibrary().hasCards()) {
Card card = controller.getLibrary().getFromTop(game);
Cards cards = new CardsImpl();
cards.add(card);
controller.revealCards(sourceObject.getName(), cards, game);
if (card != null) {
if (card.getSubtype(game).contains("Forest")) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null) {
permanent.removeFromCombat(game);
}
}
controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.LIBRARY, false, true);
}
}
return true;
}
@Override
public LostInTheWoodsEffect copy() {
return new LostInTheWoodsEffect(this);
}
}