/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.ExileSourceCost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.players.Player; import mage.target.TargetPlayer; import java.util.UUID; /** * * @author LevelX2 */ public class CranialArchive extends CardImpl { public CranialArchive(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{2}"); // {2}, Exile Cranial Archive: Target player shuffles his or her graveyard into his or her library. Draw a card. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CranialArchiveEffect(), new GenericManaCost(2)); ability.addCost(new ExileSourceCost()); ability.addTarget(new TargetPlayer()); this.addAbility(ability); } public CranialArchive(final CranialArchive card) { super(card); } @Override public CranialArchive copy() { return new CranialArchive(this); } } class CranialArchiveEffect extends OneShotEffect { public CranialArchiveEffect() { super(Outcome.Benefit); this.staticText = "Target player shuffles his or her graveyard into his or her library. Draw a card"; } public CranialArchiveEffect(final CranialArchiveEffect effect) { super(effect); } @Override public CranialArchiveEffect copy() { return new CranialArchiveEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source)); if (targetPlayer != null) { for (Card card: targetPlayer.getGraveyard().getCards(game)){ targetPlayer.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.GRAVEYARD, true, true); } targetPlayer.shuffleLibrary(source, game); } controller.drawCards(1, game); return true; } return false; } }