package org.mage.test.cards.watchers; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author BetaSteward */ public class AggravateTest extends CardTestPlayerBase { /* * Aggravate * Instant, 3RR (5) * Aggravate deals 1 damage to each creature target player controls. Each * creature dealt damage this way attacks this turn if able. * */ // test that creatures damaged by Aggravate attack @Test public void testDamagedCreaturesAttack() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5); addCard(Zone.BATTLEFIELD, playerB, "Craw Wurm"); addCard(Zone.BATTLEFIELD, playerB, "Goblin Roughrider"); addCard(Zone.HAND, playerA, "Aggravate"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Aggravate", playerB); setStopAt(2, PhaseStep.DECLARE_BLOCKERS); execute(); assertAttacking("Craw Wurm", true); assertAttacking("Goblin Roughrider", true); } // test that creatures not damaged by Aggravate don't attack @Test public void testUndamagedCreaturesDontAttack() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); addCard(Zone.BATTLEFIELD, playerB, "Craw Wurm"); addCard(Zone.BATTLEFIELD, playerB, "Goblin Roughrider"); addCard(Zone.HAND, playerA, "Aggravate"); addCard(Zone.HAND, playerB, "Raging Goblin"); castSpell(2, PhaseStep.UPKEEP, playerA, "Aggravate", playerB); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Raging Goblin"); setStopAt(2, PhaseStep.DECLARE_BLOCKERS); execute(); assertAttacking("Craw Wurm", true); assertAttacking("Goblin Roughrider", true); assertAttacking("Raging Goblin", false); } }